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Revealing the architectural quality of media architecture

Published: 01 June 2016 Publication History

Abstract

Media architecture is becoming an increasingly affordable and ubiquitous element in our built environment. As a result, architecture gains dynamic and interactive opportunities to engage with its surroundings. However, the influence of media architecture on the experience of the built environment raises the need to avoid an architectural disconnect. In this paper, we describe which design qualities support the architectural relevance of media architecture. We report on a Q Methodology survey among 22 architects that aimed to reveal the perceived architectural quality of 24 existing media architecture projects. Our analysis of the specific terminology illustrates how perceived architectural quality of media architecture relates to its ability to 1) coexist with physical characteristics of architecture; 2) augment space; 3) respond to contextual changes; and 4) communicate content that is relevant for the architectural situation.

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Cited By

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  • (2024)METAVERSE AS A SOCIAL MEDIA ENVIRONMENT IN ARCHITECTURETurkish Online Journal of Design Art and Communication10.7456/tojdac.151302814:4(919-934)Online publication date: 1-Oct-2024
  • (2023)Interior Media Architecture: Using Social Media as a Tool for Data Informed Design SolutionsProceedings of the 6th Media Architecture Biennale Conference10.1145/3627611.3627614(28-37)Online publication date: 14-Jun-2023
  • (2023)Engaging Passers-by with Rhythm: Applying Feedforward Learning to a Xylophonic Media Architecture FacadeProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580761(1-21)Online publication date: 19-Apr-2023
  • Show More Cited By

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      Published In

      cover image ACM Other conferences
      MAB '16: Proceedings of the 3rd Media Architecture Biennale Conference
      June 2016
      84 pages
      ISBN:9781450347495
      DOI:10.1145/2946803
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

      Sponsors

      • University of Sydney: University of Sydney
      • MAI: Media Architecture Institute

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 01 June 2016

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      Author Tags

      1. Q methodology
      2. architecture
      3. evaluation
      4. experience
      5. media architecture
      6. media façade
      7. methods
      8. public display
      9. user studies

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      • Research-article

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      MAB '16
      Sponsor:
      • University of Sydney
      • MAI
      MAB '16: Media Architecture Biennale 2016
      June 1 - 4, 2016
      Sydney, Australia

      Acceptance Rates

      Overall Acceptance Rate 27 of 68 submissions, 40%

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      Cited By

      View all
      • (2024)METAVERSE AS A SOCIAL MEDIA ENVIRONMENT IN ARCHITECTURETurkish Online Journal of Design Art and Communication10.7456/tojdac.151302814:4(919-934)Online publication date: 1-Oct-2024
      • (2023)Interior Media Architecture: Using Social Media as a Tool for Data Informed Design SolutionsProceedings of the 6th Media Architecture Biennale Conference10.1145/3627611.3627614(28-37)Online publication date: 14-Jun-2023
      • (2023)Engaging Passers-by with Rhythm: Applying Feedforward Learning to a Xylophonic Media Architecture FacadeProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580761(1-21)Online publication date: 19-Apr-2023
      • (2021)Moving Walls and Talking Floors: Design Considerations on Magical Media Architecture ExperiencesProceedings of the 5th Media Architecture Biennale Conference10.1145/3469410.3469431(194-199)Online publication date: 28-Jun-2021
      • (2020)Exploring the Design Space of Embodied Architectonic InteractionCompanion Publication of the 2020 ACM Designing Interactive Systems Conference10.1145/3393914.3395826(509-514)Online publication date: 6-Jul-2020
      • (2020)Stop and Smell the Chalk FlowersProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376676(1-14)Online publication date: 21-Apr-2020
      • (2020)Self-moving robots and pulverised urban displays: status quo, taxonomy, and challenges in emerging pervasive display researchPersonal and Ubiquitous Computing10.1007/s00779-020-01422-226:3(749-765)Online publication date: 30-Sep-2020
      • (2019)Global Approaches to Reduce Light Pollution from Media Architecture and Non-Static, Self-Luminous LED Displays for Mixed-Use Urban DevelopmentsSustainability10.3390/su1112344611:12(3446)Online publication date: 22-Jun-2019
      • (2019)Self-moving robots and pulverized urban displaysProceedings of the 8th ACM International Symposium on Pervasive Displays10.1145/3321335.3324950(1-8)Online publication date: 12-Jun-2019
      • (2019)WindowWallACM Transactions on Computer-Human Interaction10.1145/331027526:2(1-42)Online publication date: 13-Mar-2019
      • Show More Cited By

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