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Quikwriting: continuous stylus-based text entry

Published: 01 November 1998 Publication History

Abstract

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References

[1]
Blinkenstorfer, C. H. Graffiti. Pen Computing, (January 1995), pp. 30-31.
[2]
Goldberg, D., Richardson, C. Touch-typing with a stylus. Proceedings of the INTERCHI'93 Conference on Human Factors in Computing Systems, (New York, 1993), ACM, pp. 80-87.
[3]
Perlin, Ken. On-line Quikwriting Applet. h ttp ://www. m rl. nyu. ed u/pe rl i n/d e mo s/q u i kwriti n g. h tml
[4]
Venolia, D., Neiberg, F. T-Cube: A Fast, Self-Disclosing Pen-Based Alphabet. Proceedings of CHI '94 (Boston, April 24-28, 1994), ACM Press, pp. 265-270.

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  • (2024)Usability study of gaze-based control methods in a game with time pressureProcedia Computer Science10.1016/j.procs.2024.09.427246(473-481)Online publication date: 2024
  • (2024)Evaluation of several gaze control methods for a board game with no time pressureProcedia Computer Science10.1016/j.procs.2023.10.237225:C(2457-2466)Online publication date: 4-Mar-2024
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cover image ACM Conferences
UIST '98: Proceedings of the 11th annual ACM symposium on User interface software and technology
November 1998
219 pages
ISBN:1581130341
DOI:10.1145/288392
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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New York, NY, United States

Publication History

Published: 01 November 1998

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Author Tags

  1. pen-based computers
  2. text entry

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UIST98
UIST98: Eleventh Annual Symposium on User Interface Software and Technology
November 1 - 4, 1998
California, San Francisco, USA

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Overall Acceptance Rate 561 of 2,567 submissions, 22%

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UIST '25
The 38th Annual ACM Symposium on User Interface Software and Technology
September 28 - October 1, 2025
Busan , Republic of Korea

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Cited By

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  • (2024)PonDeFlick: A Japanese Text Entry on Smartwatch Commonalizing Flick Operation with Smartphone InterfaceProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642569(1-11)Online publication date: 11-May-2024
  • (2024)Usability study of gaze-based control methods in a game with time pressureProcedia Computer Science10.1016/j.procs.2024.09.427246(473-481)Online publication date: 2024
  • (2024)Evaluation of several gaze control methods for a board game with no time pressureProcedia Computer Science10.1016/j.procs.2023.10.237225:C(2457-2466)Online publication date: 4-Mar-2024
  • (2024)Pick, Click, Flick!undefinedOnline publication date: 14-Mar-2024
  • (2022)Ally: Understanding Text Messaging to Build a Better Onscreen Keyboard for Blind PeopleACM Transactions on Accessible Computing10.1145/353370715:4(1-22)Online publication date: 22-Oct-2022
  • (2022)Usability of the super-vowel for gaze-based text entry2022 Symposium on Eye Tracking Research and Applications10.1145/3517031.3529231(1-5)Online publication date: 8-Jun-2022
  • (2022)Improving Finger Stroke Recognition Rate for Eyes-Free Mid-Air Typing in VRProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3502100(1-9)Online publication date: 29-Apr-2022
  • (2022)TapGazer: Text Entry with Finger Tapping and Gaze-directed Word SelectionProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501838(1-16)Online publication date: 29-Apr-2022
  • (2022)A One-Point Calibration Design for Hybrid Eye Typing InterfaceInternational Journal of Human–Computer Interaction10.1080/10447318.2022.210118639:18(3620-3633)Online publication date: 24-Jul-2022
  • (2022)Learnability evaluation of the markup language for designing applications controlled by gazeInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2022.102863165:COnline publication date: 1-Sep-2022
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