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WallSHOP: Multiuser Interaction with Public Digital Signage using Mobile Devices for Personalized Shopping

Published: 29 March 2015 Publication History

Abstract

We propose WallSHOP, a novel interactive shopping experience that extends content sharing between publicly available digital signage and mobile devices. Multiple users can freely access and browse the content of public digital signage through a public network. Furthermore, users can interact with this content using a personalized cursor that can be controlled with a touch-screen mobile device. WallSHOP also supports pulling content from the digital signage to a user's device, allowing users to browse through available products and privately perform checkouts by utilizing the advantages of both public and private displays. WallSHOP focuses on feasibility and scalability; therefore, it is implemented using only web-based components and does not require the installation of additional software.

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References

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The QR Code Tesco Store: From Concept to Reality. Online at: http://2d-code.co.uk/tesco-qr-code-store/. Accessed at October 19th, 2014.
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Yamaguchi, T., Fukushima, H., Tatsuzawa, S., Nonaka, M., Takashima, K., and Kitamura, Y. SWINGNAGE: Gesture-based mobile interactions on distant public displays. In ITS'13, 329--332.
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Shinzato, K., Sekine, S., Product Impression Extraction through Onomatopoeias, In Proc. of the 20th Annual Meeting of the Association for Natural Language, (2014), P8-5, 892--895.
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Cited By

View all
  • (2020)Dynamic layout optimization for multi-user interaction with a large displayProceedings of the 25th International Conference on Intelligent User Interfaces10.1145/3377325.3377481(401-409)Online publication date: 17-Mar-2020
  • (2020)Personalized Information Representation to Anonymous Users: Digital Signage CaseSoftware Engineering Perspectives in Intelligent Systems10.1007/978-3-030-63322-6_6(74-86)Online publication date: 16-Dec-2020
  • (2018)A Multi-user Interactive Public Display with Dynamic Layout OptimizationProceedings of the 7th ACM International Symposium on Pervasive Displays10.1145/3205873.3210712(1-2)Online publication date: 6-Jun-2018
  • Show More Cited By

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    Published In

    cover image ACM Conferences
    IUI '15 Companion: Companion Proceedings of the 20th International Conference on Intelligent User Interfaces
    March 2015
    164 pages
    ISBN:9781450333085
    DOI:10.1145/2732158
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 29 March 2015

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    Author Tags

    1. contents sharing
    2. digital signage
    3. e-commerce
    4. personal devices
    5. public display
    6. web-based application

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    IUI '15 Companion Paper Acceptance Rate 47 of 205 submissions, 23%;
    Overall Acceptance Rate 746 of 2,811 submissions, 27%

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    Cited By

    View all
    • (2020)Dynamic layout optimization for multi-user interaction with a large displayProceedings of the 25th International Conference on Intelligent User Interfaces10.1145/3377325.3377481(401-409)Online publication date: 17-Mar-2020
    • (2020)Personalized Information Representation to Anonymous Users: Digital Signage CaseSoftware Engineering Perspectives in Intelligent Systems10.1007/978-3-030-63322-6_6(74-86)Online publication date: 16-Dec-2020
    • (2018)A Multi-user Interactive Public Display with Dynamic Layout OptimizationProceedings of the 7th ACM International Symposium on Pervasive Displays10.1145/3205873.3210712(1-2)Online publication date: 6-Jun-2018
    • (2018)Interactive Online Shopping with Personalized Robot AgentCompanion Proceedings of the 23rd International Conference on Intelligent User Interfaces10.1145/3180308.3180320(1-2)Online publication date: 5-Mar-2018
    • (2018)Sensor Ball Raffle – Gamification of Billboard Advertising: How to Engage the Audience?Entertainment Computing – ICEC 201810.1007/978-3-319-99426-0_14(164-174)Online publication date: 18-Sep-2018
    • (2017)A web framework for cross-device gestures between personal devices and public displaysProceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia10.1145/3152832.3152858(69-78)Online publication date: 26-Nov-2017

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