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Filteryedping: Design Challenges and User Performance of Dwell-Free Eye Typing

Published: 04 March 2015 Publication History

Abstract

The ability to use the movements of the eyes to write is extremely important for individuals with a severe motor disability. With eye typing, a virtual keyboard is shown on the screen and the user enters text by gazing at the intended keys one at a time. With dwell-based eye typing, a key is selected by continuously gazing at it for a specific amount of time. However, this approach has two possible drawbacks: unwanted selections and slow typing rates. In this study, we propose a dwell-free eye typing technique that filters out unintentionally selected letters from the sequence of letters looked at by the user. It ranks possible words based on their length and frequency of use and suggests them to the user. We evaluated Filteryedping with a series of experiments. First, we recruited participants without disabilities to compare it with another potential dwell-free technique and with a dwell-based eye typing interface. The results indicate it is a fast technique that allows an average of 15.95 words per minute after 100min of typing. Then, we improved the technique through iterative design and evaluation with individuals who have severe motor disabilities. This phase helped to identify and create parameters that allow the technique to be adapted to different users.

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  • (2024)SkiMR: Dwell-free Eye Typing in Mixed Reality2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00065(439-449)Online publication date: 16-Mar-2024
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Published In

cover image ACM Transactions on Accessible Computing
ACM Transactions on Accessible Computing  Volume 6, Issue 1
March 2015
101 pages
ISSN:1936-7228
EISSN:1936-7236
DOI:10.1145/2700996
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 04 March 2015
Accepted: 01 January 2015
Revised: 01 November 2014
Received: 01 September 2014
Published in TACCESS Volume 6, Issue 1

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Author Tags

  1. ALS
  2. AltTyping
  3. DMD
  4. Filteryedping
  5. Gaze
  6. dwell-free
  7. eye typing
  8. motor disability

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Cited By

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  • (2024)Exploring Potential of Electromyography-based Avatar Operation Using Residual Muscles of ALS Individuals: Case Study on Avatar DJ PerformanceExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650857(1-7)Online publication date: 11-May-2024
  • (2024)SkiMR: Dwell-free Eye Typing in Mixed Reality2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00065(439-449)Online publication date: 16-Mar-2024
  • (2024)Eye-Hand Typing: Eye Gaze Assisted Finger Typing via Bayesian Processes in ARIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.337210630:5(2496-2506)Online publication date: 19-Mar-2024
  • (2024)A distance robust EOG-based feature for gaze trajectory inferenceBiomedical Signal Processing and Control10.1016/j.bspc.2023.10585290(105852)Online publication date: Apr-2024
  • (2024)Proposal of Word Prediction Method for Gaze Swipe Text EntryMobile and Ubiquitous Systems: Computing, Networking and Services10.1007/978-3-031-63992-0_13(204-216)Online publication date: 19-Jul-2024
  • (2023)Understanding Adoption Barriers to Dwell-Free Eye-Typing: Design Implications from a Qualitative Deployment Study and Computational SimulationsProceedings of the 28th International Conference on Intelligent User Interfaces10.1145/3581641.3584093(607-620)Online publication date: 27-Mar-2023
  • (2023)GlanceWriter: Writing Text by Glancing Over Letters with GazeProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581269(1-13)Online publication date: 19-Apr-2023
  • (2023)Approximated Match Swiping: Exploring more Ergonomic Gaze-based Text Input for XR2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)10.1109/ISMAR-Adjunct60411.2023.00037(141-145)Online publication date: 16-Oct-2023
  • (2023)Gaze Direction Classification Using Vision Transformer2023 15th International Congress on Advanced Applied Informatics Winter (IIAI-AAI-Winter)10.1109/IIAI-AAI-Winter61682.2023.00044(193-198)Online publication date: 11-Dec-2023
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