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Designing the techno-somatic

Published: 14 August 2015 Publication History

Abstract

This paper proposes an alternative approach to the analysis and design of interaction in realtime performance systems. It draws on the idea that the connection between the human engagement with the interface (digital or analog) and the resultant rich media output forms a proposed experiential dimension containing both technical and somatic considerations. The proposed dimension is characterized by its materiality and is referred to by the author as the techno-somatic dimension. The author is proposing that design and analysis efforts for new interactive systems should focus on the techno-somatic dimension. That if this dimension is designed with care to produce a detailed and nuanced experience for the user, then design specifications for the interface will automatically result, and that such an interface will produce the desired materiality and actional intentionality. For the purposes of this discussion, the author will focus principally on musical interfaces.

References

[1]
Birringer, J. H. 1999. Contemporary Performance/Technology. Theatre Journal. 51(4), 361--381.
[2]
Gibson, J. 1979 The ecological approach to visual perception. Houghton Mifflin.
[3]
Hanna, T. 1988 Somatics: reawakening the mind's control of movement, flexibility, and health. Addison-Wesley.
[4]
Ihde, D. 1990 Technology and the lifeworld: from garden to earth. Indiana University Press.
[5]
Ihde, D. 2002 Bodies in technology. University of Minnesota Press.
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Ihde, D. 2010 Embodied technics. Automatic Press/VIP.
[7]
Paine, G. 2002. Interactivity, where to from here? Organised Sound. 7(3), 295--304.
[8]
Paine, G. 2009. Towards unified design guidelines for new interfaces for musical expression. Organised Sound. 14(2), 143--156.
[9]
Paine, G. 2008 Gesture and Morphology in Laptop Music Performance. In The Oxford Handbook of Computer Music and Digital Sound Culture, R. T. Dean, Ed Oxford University Press.
[10]
Rowe, R. 1993 Interactive Music Systems. The MIT Press.
[11]
Shusterman, R. 2000 Performing Live: Aesthetic Alternatives for the Ends of Art. Cornell University Press.
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Varela, F. J., Rosch, E., and Thompson, E. 1991 The embodied mind: cognitive science and human experience. MIT Press.
[13]
Wishart, T. 1996 On Sonic Art. Philadelphia, U.S.A.: Harwood; 1996.

Cited By

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  • (2024)Resonance: Collaborative Musicking Through Tactile EcologiesProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3634898(1-4)Online publication date: 11-Feb-2024
  • (2019)Enlightened YogaProceedings of the 2019 on Designing Interactive Systems Conference10.1145/3322276.3322338(1017-1031)Online publication date: 18-Jun-2019
  • (2019)A 2-Dimensional Technology and Real-World Interaction View ApproachAdvances in Intelligent Networking and Collaborative Systems10.1007/978-3-030-29035-1_14(143-151)Online publication date: 15-Aug-2019
  • Show More Cited By

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Published In

cover image ACM Other conferences
MOCO '15: Proceedings of the 2nd International Workshop on Movement and Computing
August 2015
175 pages
ISBN:9781450334570
DOI:10.1145/2790994
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 14 August 2015

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Author Tags

  1. design
  2. haptic
  3. interaction
  4. interface
  5. somatic

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  • Short-paper

Conference

MOCO '15
MOCO '15: Intersecting Art, Meaning, Cognition, Technology
August 14 - 15, 2015
British Columbia, Vancouver, Canada

Acceptance Rates

MOCO '15 Paper Acceptance Rate 26 of 56 submissions, 46%;
Overall Acceptance Rate 85 of 185 submissions, 46%

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Cited By

View all
  • (2024)Resonance: Collaborative Musicking Through Tactile EcologiesProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3634898(1-4)Online publication date: 11-Feb-2024
  • (2019)Enlightened YogaProceedings of the 2019 on Designing Interactive Systems Conference10.1145/3322276.3322338(1017-1031)Online publication date: 18-Jun-2019
  • (2019)A 2-Dimensional Technology and Real-World Interaction View ApproachAdvances in Intelligent Networking and Collaborative Systems10.1007/978-3-030-29035-1_14(143-151)Online publication date: 15-Aug-2019
  • (2017)Embodied Interaction through Movement in a Course WorkProceedings of the 4th International Conference on Movement Computing10.1145/3077981.3078026(1-8)Online publication date: 28-Jun-2017

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