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Progressive design: staged evolution of scenarios in the design of a collaborative science learning environment

Published: 01 January 1998 Publication History
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References

[1]
Carroll, J.M. (1995). Introduction: The Scenario Perspective on System Development. In Carroll, J.M. (Ed.), Scenario-Based Design: Envisioning Work and Technology in System Development, J. Wiley, NY, pp. 1-17.
[2]
Carroll, J.M. (1994). Making Use a Design Representation. Communications of the ACM, 37(12), pp. 29-35.
[3]
Carroll, J.M. and Campbell, R.L. (1989). Artifacts as Psychological Theories: The Case of Human-Computer Interaction. Behavior and Information Technology, 8, pp. 247-259.
[4]
Carroll, J.M. and Rosson, M.B. (1991). Deliberated Evolution: Stalking the View Matcher in Design Space. Human-Computer interaction, 6, pp. 281-318.
[5]
Carroll, J.M. and Rosson, M.B. (1992). Getting around the task-artifact cycle: How to make claims and design by scenario. A CM Transactions on Information Systems, 10(2), pp. 181-212.
[6]
Carroll, J.M., Rosson M.B., Chin, G., and Koenemann, J. Requirements Development: Stages cf Opportunity for Collaborative Needs. In Proceedings of the Designing Interactive System: Processes, Methods and Techniques Conference (ACM-DIS '97). (August 18-20, Amsterdam, The Netherlands), pp. 55-64.
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Chin, G., Rosson, M.B., and Carroll, J.M. (1997). Participatory Analysis: Shared Development of Requirements from Scenarios. In Proceedings of CH1"97 Conference. (March 22-27, Atlanta, Ga.). ACM, New York, pp. 162-169.
[8]
Greenbaum, J. and Kyng M. (1991). Introduction: Situated Design. In Greenbaum, J. and Kyng M. (Eds.), Design at tVork." Cooperative Design of Computer Systems, Lawrence Erlbaum Associates, Hillsdale, NJ, pp. 1-24.
[9]
MacLean A. and McKeflie D. (1995). Design Space Analysis and Use Representations. In Carroll, J.M. (Ed.), Scenario-Based Design: Envisioning Work and Technology in System Development, J. Wiley, NY, pp. 183-207.
[10]
MuUer, M.J and Kutm, S. (1'993). Participatory Design. Communications of the ACM, 36(4), pp. 25-28.
[11]
Wolf, C.G. and Karat j. CapttLdng What is Needed in Multi-User System Design: Observations from the Design of Three Healthcare Systems. In Proceedings of the Designing Interactive System: Processes, Methods and Techniques Conference (ACM-DIS '97). (August 18-20, Amsterdam, The Netherlands).

Cited By

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  • (2016)Designing with Community Health WorkersProceedings of the First African Conference on Human Computer Interaction10.1145/2998581.2998589(58-68)Online publication date: 21-Nov-2016
  • (2014)Constructing Knowledge Art: An Experiential Perspective on Crafting Participatory RepresentationsSynthesis Lectures on Human-Centered Informatics10.2200/S00593ED1V01Y201408HCI0237:3(1-119)Online publication date: Oct-2014
  • (2014)Constructing Knowldge Art: An Experiential Perspective on Crafting Participatory RepresentationsSynthesis Lectures on Human-Centered Informatics10.2200/S00593ED1V01Y201408HCI0227:3(1-119)Online publication date: Oct-2014
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          cover image ACM Conferences
          CHI '98: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
          January 1998
          650 pages
          ISBN:0201309874

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          ACM Press/Addison-Wesley Publishing Co.

          United States

          Publication History

          Published: 01 January 1998

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          Author Tags

          1. claims
          2. computer-supported collaborative learning
          3. participatory design
          4. scenarios
          5. task-artifact framework

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          CHI98
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          CHI98: ACM Conference on Human Factors and Computing Systems
          April 18 - 23, 1998
          California, Los Angeles, USA

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          CHI '98 Paper Acceptance Rate 81 of 351 submissions, 23%;
          Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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          Cited By

          View all
          • (2016)Designing with Community Health WorkersProceedings of the First African Conference on Human Computer Interaction10.1145/2998581.2998589(58-68)Online publication date: 21-Nov-2016
          • (2014)Constructing Knowledge Art: An Experiential Perspective on Crafting Participatory RepresentationsSynthesis Lectures on Human-Centered Informatics10.2200/S00593ED1V01Y201408HCI0237:3(1-119)Online publication date: Oct-2014
          • (2014)Constructing Knowldge Art: An Experiential Perspective on Crafting Participatory RepresentationsSynthesis Lectures on Human-Centered Informatics10.2200/S00593ED1V01Y201408HCI0227:3(1-119)Online publication date: Oct-2014
          • (2013)Wild at HomeACM Transactions on Computer-Human Interaction10.1145/2491500.249150420:3(1-28)Online publication date: 1-Jul-2013
          • (2013)Content Prototyping – An Approach for Engaging Non-technical Users in Participatory DesignHuman-Computer Interaction – INTERACT 201310.1007/978-3-642-40483-2_56(788-795)Online publication date: 2013
          • (2007)Designing interactive systems for the developing world - reflections on user-centred design2007 International Conference on Information and Communication Technologies and Development10.1109/ICTD.2007.4937419(1-8)Online publication date: Dec-2007
          • (2006)Automated Prototyping of User Interfaces Based on UML ScenariosAutomated Software Engineering10.1007/s10515-006-5465-513:1(5-40)Online publication date: 1-Jan-2006
          • (2001)A user study of the design issues of propie: a novel environment for enhanced interaction and value‐adding of electronic documentsJournal of Documentation10.1108/EUM000000000708857:3(377-426)Online publication date: Jun-2001
          • (2000)A proposed information environment for enhanced integrated access and valueadding to electronic documentsAslib Proceedings10.1108/EUM000000000700152:2(58-75)Online publication date: Mar-2000

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