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Emotar: Communicating Feelings through Video Sharing

Published: 18 March 2015 Publication History

Abstract

Affect exchange is essential for healthy physical and social development [7], and friends and family communicate their emotions to each other instinctively. In particular, watching movies has always been a popular mode of socialization and video sharing is increasingly viewed as an effective way to facilitate communication of feelings and affects, even when the parties are not in the same location. We present an asynchronous video-sharing platform that uses Emotars to facilitate affect sharing in order to create and enhance the sense of togetherness through the experience of asynchronous movie watching. We investigate its potential impact and benefits, including a better viewing experience, supporting relationships, and strengthening engagement, connectedness and emotion awareness among individuals.

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Cited By

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  • (2021)Influence of Perceived Interactivity on Continuous Use Intentions on the Danmaku Video Sharing Platform: Belongingness PerspectiveInternational Journal of Human–Computer Interaction10.1080/10447318.2021.195280338:6(573-593)Online publication date: 27-Jul-2021
  • (2020)Smartwatch-based topic suggestions to enrich casual conversations in awkward encountersProceedings of the 2020 ACM International Symposium on Wearable Computers10.1145/3410531.3414310(68-72)Online publication date: 4-Sep-2020
  • (2020) “Dear A my”: Seeking support on YouTube Proceedings of the Association for Information Science and Technology10.1002/pra2.27357:1Online publication date: 22-Oct-2020
  • Show More Cited By

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    cover image ACM Conferences
    IUI '15: Proceedings of the 20th International Conference on Intelligent User Interfaces
    March 2015
    480 pages
    ISBN:9781450333061
    DOI:10.1145/2678025
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    New York, NY, United States

    Publication History

    Published: 18 March 2015

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    Author Tags

    1. emotional communication
    2. social connectedness
    3. social television
    4. video sharing

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    IUI '15 Paper Acceptance Rate 47 of 205 submissions, 23%;
    Overall Acceptance Rate 746 of 2,811 submissions, 27%

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    Cited By

    View all
    • (2021)Influence of Perceived Interactivity on Continuous Use Intentions on the Danmaku Video Sharing Platform: Belongingness PerspectiveInternational Journal of Human–Computer Interaction10.1080/10447318.2021.195280338:6(573-593)Online publication date: 27-Jul-2021
    • (2020)Smartwatch-based topic suggestions to enrich casual conversations in awkward encountersProceedings of the 2020 ACM International Symposium on Wearable Computers10.1145/3410531.3414310(68-72)Online publication date: 4-Sep-2020
    • (2020) “Dear A my”: Seeking support on YouTube Proceedings of the Association for Information Science and Technology10.1002/pra2.27357:1Online publication date: 22-Oct-2020
    • (2018)Review of unconventional user interfaces for emotional communication between long-distance partnersProceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services10.1145/3229434.3229467(1-10)Online publication date: 3-Sep-2018
    • (2017)Challenges on the Journey to Co-Watching YouTubeProceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing10.1145/2998181.2998228(783-793)Online publication date: 25-Feb-2017
    • (2017)Your Mouse Reveals Your Next Activity: Towards Predicting User Intention from Mouse Interaction2017 IEEE 41st Annual Computer Software and Applications Conference (COMPSAC)10.1109/COMPSAC.2017.270(869-874)Online publication date: Jul-2017
    • (2017)Physiological mouseUniversal Access in the Information Society10.1007/s10209-016-0469-916:2(365-379)Online publication date: 1-Jun-2017
    • (2016)Automatic Fight Detection in Surveillance VideosProceedings of the 14th International Conference on Advances in Mobile Computing and Multi Media10.1145/3007120.3007129(225-234)Online publication date: 28-Nov-2016
    • (2016)Hold Me Tight: A Tangible Interface for Mediating Closeness to Overcome Physical SeparationIntelligent Technologies for Interactive Entertainment10.1007/978-3-319-49616-0_7(74-85)Online publication date: 15-Nov-2016

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