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The Success and Failure of Quality Improvement Projects in Peer Production Communities

Published: 28 February 2015 Publication History

Abstract

Peer production communities have been proven to be successful at creating valuable artefacts, with Wikipedia as a prime example. However, a number of studies have shown that work in these communities tends to be of uneven quality and certain content areas receive more attention than others. In this paper, we examine the efficacy of a range of targeted strategies to increase the quality of under-attended content areas in peer production communities. Mining data from five quality improvement projects in the English Wikipedia, the largest peer production community in the world, we show that certain types of strategies (e.g. creating artefacts from scratch) have better quality outcomes than others (e.g. improving existing artefacts), even if both are done by a similar cohort of participants. We discuss the implications of our findings for Wikipedia as well as other peer production communities.

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cover image ACM Conferences
CSCW '15: Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing
February 2015
1956 pages
ISBN:9781450329224
DOI:10.1145/2675133
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Publication History

Published: 28 February 2015

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Author Tags

  1. peer production
  2. quality modelling
  3. user-generated content
  4. wikipedia

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  • NSF

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CSCW '15 Paper Acceptance Rate 161 of 575 submissions, 28%;
Overall Acceptance Rate 2,235 of 8,521 submissions, 26%

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  • (2024)Navigating the inception stage in online peer production communities: a comparative study on community building activities, user roles and interaction dynamicsOnline Information Review10.1108/OIR-07-2023-0360Online publication date: 11-Jul-2024
  • (2024)Transformative Teaching StrategiesTeaching Geology Using the History and Philosophy of Science10.1007/978-3-031-68667-2_4(103-145)Online publication date: 2-Oct-2024
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  • (2022)Quality Change: Norm or Exception? Measurement, Analysis and Detection of Quality Change in WikipediaProceedings of the ACM on Human-Computer Interaction10.1145/35129596:CSCW1(1-36)Online publication date: 7-Apr-2022
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