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Depth cues and mouse-based 3D target selection

Published: 04 October 2014 Publication History

Abstract

We investigated mouse-based 3D selection using one-eyed cursors, evaluating stereo and head-tracking. Stereo cursors significantly reduced performance for targets at different depths, but the one-eyed cursor yielded some discomfort.

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suppl.mov (suip0129-file3.mp4)
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References

[1]
Schemali, L. and Eisemann, E., Design and evaluation of mouse cursors in a stereoscopic desktop environment, Proc. IEEE 3DUI 2014, 67--70.
[2]
Teather, R. J. and Stuerzlinger, W., Pointing at 3D target projections using one-eyed and stereo cursors, Proc. ACM CHI 2013, 159 -- 168.
[3]
Ware, C. and Lowther, K., Selection using a one-eyed cursor in a fish tank VR environment, ACM TOCHI, 4, 1997, 309--322.

Cited By

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  • (2016)Modeling the Impact of Depth on Pointing PerformanceProceedings of the 2016 CHI Conference on Human Factors in Computing Systems10.1145/2858036.2858244(188-199)Online publication date: 7-May-2016
  • (2014)Considerations for targets in 3D pointing experimentsProceedings of HCI Korea10.5555/2729485.2729510(162-168)Online publication date: 10-Dec-2014

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Information

Published In

cover image ACM Conferences
SUI '14: Proceedings of the 2nd ACM symposium on Spatial user interaction
October 2014
174 pages
ISBN:9781450328203
DOI:10.1145/2659766
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 04 October 2014

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Author Tags

  1. head-tracking
  2. mouse
  3. one-eyed cursor
  4. stereo display

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SUI '14
SUI '14: Symposium on Spatial User Interaction
October 4 - 5, 2014
Hawaii, Honolulu, USA

Acceptance Rates

SUI '14 Paper Acceptance Rate 18 of 62 submissions, 29%;
Overall Acceptance Rate 86 of 279 submissions, 31%

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Cited By

View all
  • (2016)Modeling the Impact of Depth on Pointing PerformanceProceedings of the 2016 CHI Conference on Human Factors in Computing Systems10.1145/2858036.2858244(188-199)Online publication date: 7-May-2016
  • (2014)Considerations for targets in 3D pointing experimentsProceedings of HCI Korea10.5555/2729485.2729510(162-168)Online publication date: 10-Dec-2014

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