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One-line GUI: minimized graphic user interface for interactive TV

Published: 25 November 2013 Publication History

Abstract

In this research, we have developed an interactive television (ITV) interface, which has different context than a conventional television. We assumed that people do not want to be disturbed of their watching experience by a large graphic user interface (GUI), which occludes TV contents. In this paper, we propose a new concept of interface called One-line GUI, a compressed GUI placed at the bottom of the TV screen, and which is manipulated with optimized physical user interface (PUI). Minimized GUI will not occlude the TV contents and support necessary task of ITV simultaneously with integrated manipulation system. To evaluate usability, we conducted user study to compare interface between the conventional ITV and One-line GUI. The result shows that the participants could perform the task better without difficulty with One-line GUI.

References

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Brooke, J., SUS: a "quick and dirty" usability scale. In: Jordan, P. W., Thomas, B., Weerdmeester, B. A., and McClelland, A. L. Usability Evaluation in Industry. Taylor and Francis, London, (1996), 189--194.
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Cesar, P., Usages of the Secondary Screen in an Interactive Television Environment: Control, Enrich, Share, and Transfer Television Content. In Proc. EuroITV. (2008), 168--177
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Tsekleves, E., Interacting with Digital Media at Home via a Second Screen. Multimedia Workshops, 2007. ISMW '07. vol., no., pp. 201, 206, 10--12
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Vatavu R. D., There's a world outside your TV: exploring interactions beyond the physical TV screen. In Proc. EuroITV ACM (2013), 143--152.
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    OzCHI '13: Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
    November 2013
    549 pages
    ISBN:9781450325257
    DOI:10.1145/2541016
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    • Human Factors & Ergonomics Soc: Human Factors & Ergonomics Soc

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 25 November 2013

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    Author Tags

    1. information architecture
    2. interaction design
    3. interactive television
    4. three state models

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    OzCHI '13
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    • Human Factors & Ergonomics Soc

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    OzCHI '13 Paper Acceptance Rate 34 of 70 submissions, 49%;
    Overall Acceptance Rate 362 of 729 submissions, 50%

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