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Audiovisual perception in a virtual world: an application of human-computer interaction evaluation to the development of immersive environments

Published: 24 June 2013 Publication History

Abstract

Understanding the mechanisms underlying audiovisual perception is crucial for the development of interactive audiovisual immersive environments. Some human perceptual mechanisms pose challenging problems that can now be better explored with the latest technology in computer-generated environments. Our main goal is to develop an interactive audiovisual immersive system that provides to its users a highly immersive and perceptually coherent interactive environment. In order to do this, we will perform user studies to get a better knowledge of the rules guiding audiovisual perception. This will allow improvements in the simulation of realistic virtual environments through the use of predictive human cognition models as guides for the development of an audiovisual interactive immersive system. This system will encompass the integration of two Virtual Reality systems: a Cave Automatic Virtual Environment-like (CAVE-like) system and a room acoustic modeling and auralization system. The interactivity between user and the audiovisual virtual world will be enabled by the using of a Motion Capture system as a user position tracker.

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Cited By

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  • (2020)Development and Validation of a Descriptive Cognitive Model for Predicting Usability Issues in a Low-Code Development PlatformHuman Factors: The Journal of the Human Factors and Ergonomics Society10.1177/001872082092042963:6(1012-1032)Online publication date: 22-May-2020

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      cover image ACM Conferences
      EICS '13: Proceedings of the 5th ACM SIGCHI symposium on Engineering interactive computing systems
      June 2013
      356 pages
      ISBN:9781450321389
      DOI:10.1145/2494603
      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Publication History

      Published: 24 June 2013

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      Author Tags

      1. audiovisual perception
      2. immersive systems
      3. predictive human cognitive models
      4. user interfaces

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      EICS '13 Paper Acceptance Rate 20 of 86 submissions, 23%;
      Overall Acceptance Rate 73 of 299 submissions, 24%

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      • (2020)Development and Validation of a Descriptive Cognitive Model for Predicting Usability Issues in a Low-Code Development PlatformHuman Factors: The Journal of the Human Factors and Ergonomics Society10.1177/001872082092042963:6(1012-1032)Online publication date: 22-May-2020

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