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Best-response dynamics out of sync: complexity and characterization

Published: 16 June 2013 Publication History

Abstract

In many computational and economic models of multi-agent interaction, each participant repeatedly "best-responds" to the others' actions. Game theory research on the prominent "best-response dynamics" model typically relies on the premise that the interaction between agents is somehow synchronized. However, in many real-life settings, e.g., internet protocols and large-scale markets, the interaction between participants is asynchronous. We tackle the following important questions: (1) When are best-response dynamics guaranteed to converge to an equilibrium even under asynchrony? (2) What is the (computational and communication) complexity of verifying guaranteed convergence? We show that, in general, verifying guaranteed convergence is intractable. In fact, our main negative result establishes that this task is undecidable. We exhibit, in contrast, positive results for several environments of interest, including complete, computationally-tractable, characterizations of convergent systems. We discuss the algorithmic implications of our results, which extend beyond best-response dynamics to applications such as asynchronous Boolean circuits.

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  • (2022)Policy Evaluation and Seeking for Multiagent Reinforcement Learning via Best ResponseIEEE Transactions on Automatic Control10.1109/TAC.2021.308517167:4(1898-1913)Online publication date: Apr-2022
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    cover image ACM Conferences
    EC '13: Proceedings of the fourteenth ACM conference on Electronic commerce
    June 2013
    924 pages
    ISBN:9781450319621
    DOI:10.1145/2492002
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 16 June 2013

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    Author Tags

    1. asynchronous models
    2. best response dynamics
    3. complexity
    4. convergence
    5. game theory

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    EC '13
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    EC '13: ACM Conference on Electronic Commerce
    June 16 - 20, 2013
    Pennsylvania, Philadelphia, USA

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    EC '13 Paper Acceptance Rate 72 of 223 submissions, 32%;
    Overall Acceptance Rate 664 of 2,389 submissions, 28%

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    Cited By

    View all
    • (2022)Policy Evaluation and Seeking for Multiagent Reinforcement Learning via Best ResponseIEEE Transactions on Automatic Control10.1109/TAC.2021.308517167:4(1898-1913)Online publication date: Apr-2022
    • (2019)Interactive Trial and Error Learning Method for Distributed Channel Bonding: Model, Prototype Implementation, and EvaluationIEEE Transactions on Cognitive Communications and Networking10.1109/TCCN.2019.28976955:2(206-223)Online publication date: Jun-2019
    • (2017)Multiplicative weights update with constant step-size in congestion gamesProceedings of the 31st International Conference on Neural Information Processing Systems10.5555/3295222.3295337(5874-5884)Online publication date: 4-Dec-2017
    • (2017)Convergence of incentive-driven dynamics in fisher marketsProceedings of the Twenty-Eighth Annual ACM-SIAM Symposium on Discrete Algorithms10.5555/3039686.3039721(554-567)Online publication date: 16-Jan-2017
    • (2017)Dynamics at the Boundary of Game Theory and Distributed ComputingACM Transactions on Economics and Computation10.1145/31071825:3(1-20)Online publication date: 9-Aug-2017
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    • (2015)Price Competition, Fluctuations and Welfare GuaranteesProceedings of the Sixteenth ACM Conference on Economics and Computation10.1145/2764468.2764493(759-776)Online publication date: 15-Jun-2015

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