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Interactive reflexive and embodied exploration of sound qualities with BeSound

Published: 24 June 2013 Publication History

Abstract

The embodied and reflexive interaction paradigms separately proved to be effective for learning music in childhood. However, nowadays, there is a scarcity of research addressing the joined adoption of these paradigms, both from a theoretical and a technological point of view. BeSound supports children to explore - by means of their own body - rhythm, melody, and harmony and to creatively combine them together. Firstly, the child is engaged in a game in which she has to mimic the movement of the characters of stories BeSound tells her; then she can ad-lib a music dialogue with the characters. Each character was previously associated with a component of Laban's Effort and it was described through a set of whole-body movement features. These features are automatically detected, analysed, and used to control the music response of BeSound.

References

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A. R. Addessi and F. Pachet. Experiments with a musical machine. musical style replication in 3/5 year old children. British Journal of Music Education, 22(1):21--46, 2005.
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A. R. Addessi and G. Volpe. The miror project. In Towards Ubiquitous Learning. Proceedings of the Sixth European Conference on Technology Enhanced Learning, pages 15--28, 2011.
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A. N. Antle, M. Droumeva, and G. Corness. Playing with the sound maker: do embodied metaphors help children learn? In Proceedings of the 7th international conference on Interaction design and children, IDC '08, pages 178--185, New York, NY, USA, 2008. ACM.
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R. Laban. Modern Educational Dance. Macdonald and Evans Ltd., 1963.
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R. Laban and F.-C. Lawrence. Effort. Macdonald and Evans Ltd., 1947.
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C. O'Malley, D. S. Fraser, et al. Literature review in learning with tangible technologies, 2004.
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F. Pachet. Enhancing individual creativity with interactive musical reflective systems. In I. Deliège and G. Wiggins, editors, Musical Creativity: Multidisciplinary Research in Theory And Practice. Psychology Press, 2006.
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G. Volpe, G. Varni, A. R. Addessi, and B. Mazzarino. Besound: embodied reflexion for music education in childhood. In Proc. 11th Intl. Conference on Interaction Design and Children, IDC '12, Bremen, UNK, Germany, June 12 - 15, 2012, pages 172--175, 2012.
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J. Zigelbaum, A. Millner, B. Desai, and H. Ishii. Bodybeats: whole-body, musical interfaces for children. In CHI Extended Abstracts, pages 1595--1600. Springer Verlag, 2006.

Cited By

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  • (2023)Nature and Natural Rhythm in the Digital World - What's in It for Child–Computer Interaction?: A narrative literature review and an initial design frameworkProceedings of the 26th International Academic Mindtrek Conference10.1145/3616961.3616989(119-132)Online publication date: 3-Oct-2023
  • (2021)Embodied Interaction Design for Active Play with Young Children: A Scoping ReviewProceedings of the 33rd Australian Conference on Human-Computer Interaction10.1145/3520495.3522701(293-306)Online publication date: 30-Nov-2021
  • (2021)The Design Space of Wearables for Sports and Fitness PracticesProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445700(1-14)Online publication date: 6-May-2021
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Information

Published In

cover image ACM Conferences
IDC '13: Proceedings of the 12th International Conference on Interaction Design and Children
June 2013
687 pages
ISBN:9781450319188
DOI:10.1145/2485760
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 24 June 2013

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Author Tags

  1. embodied interaction
  2. music education
  3. reflexive interaction

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  • Demonstration

Conference

IDC '13
Sponsor:
  • The New School
  • ACM
  • Sesame Workshop
IDC '13: Interaction Design and Children 2013
June 24 - 27, 2013
New York, New York, USA

Acceptance Rates

Overall Acceptance Rate 172 of 578 submissions, 30%

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IDC '25
Interaction Design and Children
June 23 - 26, 2025
Reykjavik , Iceland

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Cited By

View all
  • (2023)Nature and Natural Rhythm in the Digital World - What's in It for Child–Computer Interaction?: A narrative literature review and an initial design frameworkProceedings of the 26th International Academic Mindtrek Conference10.1145/3616961.3616989(119-132)Online publication date: 3-Oct-2023
  • (2021)Embodied Interaction Design for Active Play with Young Children: A Scoping ReviewProceedings of the 33rd Australian Conference on Human-Computer Interaction10.1145/3520495.3522701(293-306)Online publication date: 30-Nov-2021
  • (2021)The Design Space of Wearables for Sports and Fitness PracticesProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445700(1-14)Online publication date: 6-May-2021
  • (2020)A Device for Children’s Instrumental Creativity and Learning: An Overview of the MIROR PlatformFrontiers in Psychology10.3389/fpsyg.2020.51647811Online publication date: 11-Nov-2020
  • (2019)Multisensory Interactive Technologies for Primary Education: From Science to TechnologyFrontiers in Psychology10.3389/fpsyg.2019.0107610Online publication date: 28-Jun-2019
  • (2018)Sensory bodystorming for collocated physical training designProceedings of the 10th Nordic Conference on Human-Computer Interaction10.1145/3240167.3240224(247-259)Online publication date: 29-Sep-2018
  • (2016)Automated Laughter Detection From Full-Body MovementsIEEE Transactions on Human-Machine Systems10.1109/THMS.2015.248084346:1(113-123)Online publication date: Feb-2016
  • (2016)The Intersection of Art and TechnologyIEEE MultiMedia10.1109/MMUL.2016.1323:1(10-17)Online publication date: 1-Jan-2016

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