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Make it move: a movement design method of simple standing products based on systematic mapping of torso movements & product messages

Published: 27 April 2013 Publication History

Abstract

Human communication significantly relies on the expressivity of their body movements. Based on these body language experiences, humans tend to extract meanings even from movements of objects. This paper begins with the above human tendencies to create a design method that can help product designers make their products move to communicate. As a research vehicle, we created a robotic torso prototype and utilized it to collaborate with movement experts, and listed up possible expressive movement components. We then built a mapping matrix that links these movements to general product messages. A method which utilizes this mapping matrix was developed to help designers determine a set of effective movements that can communicate specific product messages. Lastly, a design workshop was conducted to identify the usefulness of the proposed method. We expect the procedures and findings of this study to help researchers and designers approach affective user experience through product movement design.

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Cited By

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  • (2019)User Experience in Social Human-Robot InteractionRapid Automation10.4018/978-1-5225-8060-7.ch069(1468-1490)Online publication date: 2019
  • (2019)BlossomACM Transactions on Human-Robot Interaction10.1145/33103568:1(1-27)Online publication date: 13-Mar-2019
  • (2018)Working with an Autonomous InterfaceProceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3173225.3173227(1-10)Online publication date: 18-Mar-2018
  • Show More Cited By

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    cover image ACM Conferences
    CHI '13: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
    April 2013
    3550 pages
    ISBN:9781450318990
    DOI:10.1145/2470654
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 27 April 2013

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    Author Tags

    1. design method
    2. product movement

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    CHI '13 Paper Acceptance Rate 392 of 1,963 submissions, 20%;
    Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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    Cited By

    View all
    • (2019)User Experience in Social Human-Robot InteractionRapid Automation10.4018/978-1-5225-8060-7.ch069(1468-1490)Online publication date: 2019
    • (2019)BlossomACM Transactions on Human-Robot Interaction10.1145/33103568:1(1-27)Online publication date: 13-Mar-2019
    • (2018)Working with an Autonomous InterfaceProceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3173225.3173227(1-10)Online publication date: 18-Mar-2018
    • (2017)User Experience in Social Human-Robot InteractionInternational Journal of Ambient Computing and Intelligence10.4018/IJACI.20170401028:2(12-31)Online publication date: 1-Apr-2017
    • (2016)Interaction between abstract agentsProceedings of the 20th International Academic Mindtrek Conference10.1145/2994310.2994345(272-280)Online publication date: 17-Oct-2016
    • (2016)The potential of physical motion cuesProceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing10.1145/2971648.2971697(510-518)Online publication date: 12-Sep-2016
    • (2016)Happy Moves, Sad GroovesProceedings of the 2016 ACM Conference on Designing Interactive Systems10.1145/2901790.2901845(1282-1293)Online publication date: 4-Jun-2016
    • (2015)User Experience of Socially Interactive RobotsHandbook of Research on Synthesizing Human Emotion in Intelligent Systems and Robotics10.4018/978-1-4666-7278-9.ch017(352-364)Online publication date: 2015
    • (2015)Diri - the actuated helium balloonProceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing10.1145/2750858.2805825(349-360)Online publication date: 7-Sep-2015
    • (2015)SNAPProceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems10.1145/2702613.2732740(2217-2222)Online publication date: 18-Apr-2015
    • Show More Cited By

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