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Teaching computer science principles with digital sound and music (abstract only)

Published: 06 March 2013 Publication History

Abstract

High school and CS0 computer science students often begin class having no computing education beyond studying office suite programs. Teaching digital audio, a ubiquitous application, allows an authentic and engaging context for the teaching of computer science principles as outlined at http://www.csprinciples.org. In particular, it demonstrates the interconnection of computer science with physics, mathematics, and audio engineering. Do you teach digital audio or music technology? Are you interested in teaching these subjects? In this BOF we will discuss digital audio in computer science CS0 classes.

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Published In

cover image ACM Conferences
SIGCSE '13: Proceeding of the 44th ACM technical symposium on Computer science education
March 2013
818 pages
ISBN:9781450318686
DOI:10.1145/2445196
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 06 March 2013

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Author Tags

  1. CS0
  2. audio programming
  3. digital audio

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SIGCSE '13
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Acceptance Rates

SIGCSE '13 Paper Acceptance Rate 111 of 293 submissions, 38%;
Overall Acceptance Rate 1,595 of 4,542 submissions, 35%

Upcoming Conference

SIGCSE TS 2025
The 56th ACM Technical Symposium on Computer Science Education
February 26 - March 1, 2025
Pittsburgh , PA , USA

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