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Vertibles: using vacuum self-adhesion to create a tangible user interface for arbitrary interactive surfaces

Published: 19 February 2012 Publication History

Abstract

We present Vertibles, a set of Tangible User Interface (TUI) objects employing a vacuum-based adhesion effect. This effect allows attaching them to arbitrarily inclined surfaces, bringing the benefit of TUIs to vertical interactive surfaces. In contrast to other vertically attachable TUIs, Vertibles stick to a wide range of surface materials and work with optical as well as electric object tracking techniques for interactive surfaces. We present an overview of approaches for sticking objects onto vertical surfaces, describe the technical principle and properties of our solution, and document implementation details of a number of Vertibles prototypes.

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References

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Cited By

View all
  • (2024)Interactive Visualization on Large High‐Resolution Displays: A SurveyComputer Graphics Forum10.1111/cgf.1500143:6Online publication date: 30-Apr-2024
  • (2023)SurfAirs: Surface + Mid-air Input for Large Vertical DisplaysProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580877(1-15)Online publication date: 19-Apr-2023
  • (2020)Towards a Material Landscape of TUIs, Through the Lens of the TEI Proceedings 2008-2019Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3374920.3374944(95-110)Online publication date: 9-Feb-2020
  • Show More Cited By

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  1. Vertibles: using vacuum self-adhesion to create a tangible user interface for arbitrary interactive surfaces

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    cover image ACM Conferences
    TEI '12: Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
    February 2012
    413 pages
    ISBN:9781450311748
    DOI:10.1145/2148131
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 19 February 2012

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    Author Tags

    1. non-horizontal surfaces
    2. self-adhesion
    3. tangible user interface
    4. vacuum

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    Cited By

    View all
    • (2024)Interactive Visualization on Large High‐Resolution Displays: A SurveyComputer Graphics Forum10.1111/cgf.1500143:6Online publication date: 30-Apr-2024
    • (2023)SurfAirs: Surface + Mid-air Input for Large Vertical DisplaysProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580877(1-15)Online publication date: 19-Apr-2023
    • (2020)Towards a Material Landscape of TUIs, Through the Lens of the TEI Proceedings 2008-2019Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3374920.3374944(95-110)Online publication date: 9-Feb-2020
    • (2016)Could tangibility improve the safety of touch-based interaction?Proceedings of the International Conference on Human-Computer Interaction in Aerospace10.1145/2950112.2964581(1-8)Online publication date: 14-Sep-2016
    • (2015)Self-Actuated Displays for Vertical SurfacesHuman-Computer Interaction – INTERACT 201510.1007/978-3-319-22723-8_23(282-299)Online publication date: 30-Aug-2015
    • (2014)Phone proxiesProceedings of the 2014 ACM SIGCHI symposium on Engineering interactive computing systems10.1145/2607023.2610276(229-234)Online publication date: 17-Jun-2014
    • (2014)Back to tangibilityProceedings of the 2014 International Working Conference on Advanced Visual Interfaces10.1145/2598153.2598161(57-64)Online publication date: 27-May-2014

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