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- Liang SGao YHu CZhou PHao AWang LQin H(2023)State of the Art in Efficient Translucent Material Rendering with BSSRDFComputer Graphics Forum10.1111/cgf.1499843:1Online publication date: 22-Dec-2023
- Lambru CMorar AMoldoveanu FAsavei VMoldoveanu A(2021)Comparative Analysis of Real-Time Global Illumination Techniques in Current Game EnginesIEEE Access10.1109/ACCESS.2021.31096639(125158-125183)Online publication date: 2021
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