[go: up one dir, main page]
More Web Proxy on the site http://driver.im/ skip to main content
10.1145/2094131.2094157acmotherconferencesArticle/Chapter ViewAbstractPublication Pageskoli-callingConference Proceedingsconference-collections
research-article

Card games for teaching data structures and algorithms

Published: 17 November 2011 Publication History

Abstract

Data structures and algorithms have many elements and rules that can be used to design educational games. Many of the games used in education are played with a computer. However, cards games can also be used to teach students algorithms and to encourage them to discuss the issues faced during the games.
This poster presents two card games that were used on a Data Structures and Algorithms course in Aalto University. They consider sorting algorithms and concepts related to them. The fundamental idea of the games is to raise questions that the players need to find answers to, rather than to provide direct answers to the players.

References

[1]
T. Bell, I. Witten, and M. Fellows. Computer Science Unplugged: Off-line Activities and Games for All Ages. Citeseer, 1998.
[2]
L. Hakulinen. Using serious games in computer science education. In Proceedings of the 11th Koli Calling International Conference on Computing Education Research, To appear.
[3]
L. Hamey. Teaching secure communication protocols using a game representation. In Proceedings of the fifth Australasian conference on Computing education, pages 187--196. Citeseer, 2003.
[4]
S. Shabanah, J. Chen, H. Wechsler, D. Carr, and E. Wegman. Designing computer games to teach algorithms. In 2010 Seventh International Conference on Information Technology, pages 1119--1126. IEEE, 2010.
[5]
S. Wallace, R. McCartney, and I. Russell. Games and machine learning: a powerful combination in an artificial intelligence course. Computer Science Education, 20(1):17--36, 2010.

Cited By

View all
  • (2024)Cognitive Aspects in Problem Solving: The Case of a Data Structures Course for IS StudentsJournal of Information Systems Education10.62273/JJUB413635:2(175-188)Online publication date: 2024
  • (2022) ML-Quest : a game for introducing machine learning concepts to K-12 students Interactive Learning Environments10.1080/10494820.2022.208411532:1(229-244)Online publication date: 8-Jun-2022
  • (2021)AlgoScrumJournal of Computing Sciences in Colleges10.5555/3447307.344730936:5(24-33)Online publication date: 12-Jan-2021
  • Show More Cited By

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Other conferences
Koli Calling '11: Proceedings of the 11th Koli Calling International Conference on Computing Education Research
November 2011
149 pages
ISBN:9781450310529
DOI:10.1145/2094131
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

Sponsors

  • Aalto University

In-Cooperation

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 17 November 2011

Check for updates

Author Tags

  1. card games
  2. data structures and algorithms
  3. games based learning
  4. serious games
  5. sorting algorithms

Qualifiers

  • Research-article

Conference

Koli Calling '11
Sponsor:

Acceptance Rates

Overall Acceptance Rate 80 of 182 submissions, 44%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)16
  • Downloads (Last 6 weeks)2
Reflects downloads up to 27 Jan 2025

Other Metrics

Citations

Cited By

View all
  • (2024)Cognitive Aspects in Problem Solving: The Case of a Data Structures Course for IS StudentsJournal of Information Systems Education10.62273/JJUB413635:2(175-188)Online publication date: 2024
  • (2022) ML-Quest : a game for introducing machine learning concepts to K-12 students Interactive Learning Environments10.1080/10494820.2022.208411532:1(229-244)Online publication date: 8-Jun-2022
  • (2021)AlgoScrumJournal of Computing Sciences in Colleges10.5555/3447307.344730936:5(24-33)Online publication date: 12-Jan-2021
  • (2021)Building a Motivating and Autonomy Environment to Support Adaptive Learning2021 IEEE Frontiers in Education Conference (FIE)10.1109/FIE49875.2021.9637397(1-7)Online publication date: 13-Oct-2021
  • (2019)Question-Led Learning in Educational Game of Graph Data Structure Traversal Algorithm2019 IEEE International Conference on Engineering, Technology and Education (TALE)10.1109/TALE48000.2019.9225937(1-5)Online publication date: Dec-2019
  • (2019)BashDungeonMultimedia Tools and Applications10.1007/s11042-019-7230-378:10(13731-13746)Online publication date: 1-May-2019
  • (2016)SORTIA 2.0: A sorting game for data structure teachingProceedings of the XII Brazilian Symposium on Information Systems on Brazilian Symposium on Information Systems: Information Systems in the Cloud Computing Era - Volume 110.5555/3021955.3022049(558-565)Online publication date: 17-May-2016
  • (2013)Teaching graphics for games using Microsoft XNAProceedings of CGAMES'2013 USA10.1109/CGames.2013.6632601(36-40)Online publication date: Jul-2013

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media