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Analysis, redesign and evaluation with teasing apart, piecing together

Published: 19 October 2011 Publication History

Abstract

This tutorial will introduce participants to Teasing Apart, Piecing Together (TAPT), a two-phase design method for understanding and redesigning user experiences in new contexts (e.g. moving from the web to mobile). TAPT was developed to address a gap in the field for methods oriented around experiences, particularly with respect to understanding their social and emotional facets. Addressing such facets helps us build better designs for people from 'non-standard' backgrounds (e.g. those who are currently offline). TAPT has been successfully used in both industry and academia, and this workshop will draw on the tutor's experiences in the field.

References

[1]
Buchenau, M. AND Suri, J. F. 2000 Experience Prototyping. In Proceedings of DIS, Brooklyn, New York. ACM Press, 424--433.
[2]
Cooper, A., Reimann, R., Cronin, D. 2007. The Foundations of Design: Scenarios and Requirements. In: About Face 3: The Essentials of Interaction Design. Wiley.
[3]
Dix, A. 2003. Deconstructing Experience - Pulling Crackers Apart. In Funology: From Usability to Enjoyment. Blythe, M., Monk, A., Overbeeke, K., Wright, P. (Eds.) Kluwer, Dordrecht, the Netherlands, 165--178.
[4]
Gaver, B., Dunne, T. Pascenti, E. 1999. Design: Cultural probes. Interactions 6, 21--29.
[5]
Hooper, C. J. (2011) Towards Designing More Effective Systems by Understanding User Experiences. PhD thesis, University of Southampton.
[6]
Little, L., Briggs, P. and Coventry, L. Videotaped Activity Scenarios and the Elicitation of Social Rules for Public Interactions. In Proceedings of British HCI Conference, Leeds, UK.

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Published In

cover image ACM Other conferences
DESIRE '11: Procedings of the Second Conference on Creativity and Innovation in Design
October 2011
358 pages
ISBN:9781450307543
DOI:10.1145/2079216

Sponsors

  • Eindhoven University of Technology Department of Industrial Design: Eindhoven University of Technology, Department of Industrial Design
  • European Union: European Union

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 19 October 2011

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Author Tags

  1. TAPT
  2. UX
  3. analysis
  4. design
  5. evaluation
  6. understanding

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  • Research-article

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DESIRE '11
Sponsor:
  • Eindhoven University of Technology Department of Industrial Design
  • European Union
DESIRE '11: Creativity and Innovation in Design
October 19 - 21, 2011
Eindhoven, Netherlands

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