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Interactive phone call: synchronous remote collaboration and projected interactive surfaces

Published: 13 November 2011 Publication History

Abstract

Smartphones provide large amounts of personal data, functionalities, and apps and make a substantial part of our daily communication. But during phone calls the phone cannot be used much beyond voice communication and does not offer support for synchronous collaboration. This is owed to the fact that first, despite the availability of alternatives, the phone is typically held at one's ear; and second that the small mobile screen is less suited to be used with existing collaboration software. This paper presents a novel in-call collaboration system that leverages projector phones as they provide a large display that can be used while holding the phone to the ear to project an interactive interface anytime and anywhere. The system uses a desktop metaphor user interface and provides a private and a shared space, live mirroring of the shared space and user defined access rights to shared content. We evaluated the system in a comparative user study. The results of the user study highlight the general benefits of synchronous in-call collaboration and in particular the advantages of the projected display and our developed concepts. Our findings inform future designers of synchronous remote collaboration software for interactive surfaces.

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Cited By

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  • (2017)Interaction with Adaptive and Ubiquitous User InterfacesCompanion Technology10.1007/978-3-319-43665-4_11(209-229)Online publication date: 5-Dec-2017
  • (2016)Survey of Interactive Displays through Mobile ProjectionsInternational Journal of Mobile Human Computer Interaction10.4018/IJMHCI.20161001028:4(29-41)Online publication date: 1-Oct-2016
  • (2014)Windows to other placesProceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational10.1145/2639189.2639226(127-136)Online publication date: 26-Oct-2014
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Published In

cover image ACM Conferences
ITS '11: Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
November 2011
295 pages
ISBN:9781450308717
DOI:10.1145/2076354
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 13 November 2011

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Author Tags

  1. collaboration
  2. mobile phone
  3. personal projection
  4. phone call
  5. projector phone

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  • Research-article

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ITS'11
Sponsor:
ITS'11: Interactive Tabletops and Surfaces
November 13 - 16, 2011
Kobe, Japan

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Overall Acceptance Rate 119 of 418 submissions, 28%

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Cited By

View all
  • (2017)Interaction with Adaptive and Ubiquitous User InterfacesCompanion Technology10.1007/978-3-319-43665-4_11(209-229)Online publication date: 5-Dec-2017
  • (2016)Survey of Interactive Displays through Mobile ProjectionsInternational Journal of Mobile Human Computer Interaction10.4018/IJMHCI.20161001028:4(29-41)Online publication date: 1-Oct-2016
  • (2014)Windows to other placesProceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational10.1145/2639189.2639226(127-136)Online publication date: 26-Oct-2014
  • (2014)Exploiting thermal reflection for interactive systemsProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/2556288.2557208(3483-3492)Online publication date: 26-Apr-2014
  • (2014)A Research Overview of Mobile Projected User InterfacesInformatik-Spektrum10.1007/s00287-014-0819-z37:5(464-473)Online publication date: 24-Jun-2014
  • (2014)Projizierte tischbasierte BenutzungsschnittstellenInformatik-Spektrum10.1007/s00287-014-0803-737:5(413-417)Online publication date: 28-May-2014
  • (2013)Mobile photo sharing through collaborative space in stereoscopic 3DProceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia10.1145/2541831.2541854(1-4)Online publication date: 2-Dec-2013
  • (2013)Portable CAVE using a mobile projectorProceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication10.1145/2494091.2494102(39-42)Online publication date: 8-Sep-2013
  • (2013)ProjectorKitProceedings of the 15th international conference on Human-computer interaction with mobile devices and services10.1145/2493190.2493242(247-250)Online publication date: 27-Aug-2013
  • (2013)TIDE: Lightweight Device Composition for Enhancing Tabletop Environments with Smartphone ApplicationsHuman-Computer Interaction – INTERACT 201310.1007/978-3-642-40498-6_13(177-194)Online publication date: 2013
  • Show More Cited By

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