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Sketching with stop motion animation

Published: 01 March 2011 Publication History
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References

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Fallman, D. The interaction design research triangle of design practice, design exploration, and design studies. Design Issues 24, 3 (2008) 4--18.
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Fallman, D. Design-oriented human-computer interaction. Proc. of the SIGCHI Conference on Human Factors in Computing Systems (Ft. Lauderdale, FL, Apr. 5--10). ACM New York, 2003, 225--232.
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Stolterman, E. The design of information systems: Parti, formats, and sketching. Information Systems Journal 9, 1 (1999).
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Schön, D. The Reflective Practitioner: How Professionals Think in Action. Basic Books, New York, 1983.
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Black A. Visible planning on paper and on screen. Behavior & Info. Tech. 9, 4 (1990), 283--296.
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Goldschmidt, G. The dialectics of sketching. Design Studies 4, 2 (1991), 123--143.
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Lim, Y., Stolterman, E., and Tenenberg, J. The anatomy of prototypes: Prototypes as filters, prototypes as manifestations of design ideas. ACM Trans. on Computer-Human Interaction 15, 2 (2008), 7--27.
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Pettigrew, N. The Stop-Motion Filmography. McFarland & Company, Jefferson, NC, 1999.
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Buxton, B. Sketching User Experiences: Getting the Design Right and the Right Design. Elsevier, New York, 2007.
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Baecker, R.M. Picture-Driven Animation. Proc. 1969 Spring Joint Computer Conference. May 1969, 273--288.
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Bonanni, L. and Ishii, H. Stop-motion prototyping for tangible interfaces. Proc. of the Third International Conference on Tangible and Embedded linteraction. (Cambridge, UK, Feb. 16--18). ACM, New York, 2009, 315--316.

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cover image Interactions
Interactions  Volume 18, Issue 2
March + April 2011
82 pages
ISSN:1072-5520
EISSN:1558-3449
DOI:10.1145/1925820
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 March 2011
Published in INTERACTIONS Volume 18, Issue 2

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  • (2017)Time and Space in Broken PanoramaProceedings of the 2017 Conference on Designing Interactive Systems10.1145/3064663.3064793(1369-1381)Online publication date: 10-Jun-2017
  • (2016)Animating the ethical demandACM SIGCAS Computers and Society10.1145/2874239.287428645:3(318-325)Online publication date: 5-Jan-2016
  • (2016)StoryMotionProceedings of the 2016 8th Euro American Conference on Telematics and Information Systems (EATIS)10.1109/EATIS.2016.7520098Online publication date: 1-Apr-2016
  • (2014)Previsualization with computer animation (Previs)Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures: the Future of Design10.1145/2686612.2686616(11-20)Online publication date: 2-Dec-2014
  • (2014)Exploring the alternative means to communicate interaction design researchProceedings of the 2014 companion publication on Designing interactive systems10.1145/2598784.2598788(157-162)Online publication date: 21-Jun-2014
  • (2012)Exquisite corpses that explore interactionsCHI '12 Extended Abstracts on Human Factors in Computing Systems10.1145/2212776.2223665(1517-1522)Online publication date: 5-May-2012

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