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Making first steps in VR: monitoring user progress in virtual travel

Published: 22 November 2010 Publication History

Abstract

We propose a novel framework for monitoring and evaluating user travel activity in Virtual Reality (VR), in real time. Using this framework, we examined how users progressed in mastering two common travel techniques: steering and target-based relocation. We identified three groups of subjects with distinctly different learning patterns, which we called advancing, neutral and regressing learners. In this paper, we explain our evaluation method in detail, describe the experimental study, discuss the results and practical applications of our findings.

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Cited By

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  • (2022)Characterising Soundscape Research in Human-Computer InteractionProceedings of the 2022 ACM Designing Interactive Systems Conference10.1145/3532106.3533458(1394-1417)Online publication date: 13-Jun-2022
  • (2018)Extending recreational environments with a landscape-superimposed display using mixed realityProceedings of the 24th ACM Symposium on Virtual Reality Software and Technology10.1145/3281505.3283394(1-2)Online publication date: 28-Nov-2018

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cover image ACM Conferences
VRST '10: Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
November 2010
244 pages
ISBN:9781450304412
DOI:10.1145/1889863
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 22 November 2010

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Author Tags

  1. travel evaluation metrics
  2. user study
  3. virtual travel

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VRST'10

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Cited By

View all
  • (2022)Characterising Soundscape Research in Human-Computer InteractionProceedings of the 2022 ACM Designing Interactive Systems Conference10.1145/3532106.3533458(1394-1417)Online publication date: 13-Jun-2022
  • (2018)Extending recreational environments with a landscape-superimposed display using mixed realityProceedings of the 24th ACM Symposium on Virtual Reality Software and Technology10.1145/3281505.3283394(1-2)Online publication date: 28-Nov-2018

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