[go: up one dir, main page]
More Web Proxy on the site http://driver.im/ skip to main content
10.1145/1867651.1867689acmconferencesArticle/Chapter ViewAbstractPublication PagesiteConference Proceedingsconference-collections
research-article

Developing a community definition and teaching modules for computational thinking: accomplishments and challenges

Published: 07 October 2010 Publication History

Abstract

The NSF-funded Northwest Distributed Computer Science Department (NW-DCSD) project brings together 24 multi-disciplinary faculty from 19 diverse colleges and universities in an effort to change the face of computing in the Pacific Northwest region of the United States. We offer an innovative and inclusive vision of computing in the 21st century and foster opportunities for multi-disciplinary and inter-institutional computing and computer science education collaborations. Over the project's first two years, this community has created 9 engaging, easy-to-use learning modules that teach various levels of computational thinking to two different audiences: non-computer science and computer science undergraduate students. This paper presents the development of a community definition of computational thinking, the learning modules, initial findings, unanticipated challenges, and next steps.

References

[1]
}}Astrachan, O., Hambrusch, S., Peckham, J., Settle, A. The present and future of computational thinking, In Proceedings of the 40th ACM Technical Symposium on Computer Science Education (March 2009, P 549--550).
[2]
}}Bundy, A. Computational thinking is pervasive. Journal of Scientific and Practical Computing Vol. 1, No. 2 (2007, P 67--69). http://www.spclab.com/publisher/journals/Vol1No2/N1.pdf
[3]
}}Cassel, L., Way, T., Potluri, S. CPATH: distributed expertise - collaborating with other disciplines. Proceedings of the 14th annual ACM SIGCSE Conference on Innovation and Technology in Computer Science Education (July 2009, P 382).
[4]
}}Computing and Information Technology Interactive Digital Educational Library. http://www.citidel.org/ (viewed 8/29/09).
[5]
}}CPATH Community Website, Computational Thinking. http://www.cpath-community.msu.edu/about, (viewed 9/4/2009).
[6]
}}Denning, P. J., The profession of IT beyond computational thinking. Communications of the ACM, Volume 52 Issue 6 (June 2009, P 28--30).
[7]
}}Guzdial, M., New NSF CPATH Solicitation: Defining Computational Thinking. http://www.amazon.com/gp/blog/post/PLNK8NL4M807LROY (Feb. 2009).
[8]
}}Lu, J. J., Fletcher, G. H. Thinking about computational thinking. In Proceedings of the 40th ACM Technical Symposium on Computer Science Education (March 2009, P 260--264).
[9]
}}Wing, J. M. Computational Thinking, Communications of the ACM, v.49 n.3, March 2006.

Cited By

View all
  • (2022)Towards the Development of a Game for Computational ThinkingDesigning, Constructing, and Programming Robots for Learning10.4018/978-1-7998-7443-0.ch007(136-158)Online publication date: 2022
  • (2022)Towards the Development of a Game for Computational ThinkingResearch Anthology on Game Design, Development, Usage, and Social Impact10.4018/978-1-6684-7589-8.ch025(507-529)Online publication date: 7-Oct-2022
  • (2022)Bilgisayar okuryazarlığı eğitimi için bilgisayar programlama öz-yeterlik ölçeği: Türkçe geçerlik ve güvenirlik çalışmasıComputer programming self-efficacy scale for computer literacy education: Turkish validity and reliability studyAbant İzzet Baysal Üniversitesi Eğitim Fakültesi Dergisi10.17240/aibuefd.2022..-65454722:2(529-551)Online publication date: 30-Jun-2022
  • Show More Cited By

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Conferences
SIGITE '10: Proceedings of the 2010 ACM conference on Information technology education
October 2010
180 pages
ISBN:9781450303439
DOI:10.1145/1867651
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 07 October 2010

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. CPATH
  2. NW-DCSD
  3. computational thinking
  4. computing education modules

Qualifiers

  • Research-article

Conference

SIGITE '10
Sponsor:

Acceptance Rates

Overall Acceptance Rate 176 of 429 submissions, 41%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)45
  • Downloads (Last 6 weeks)4
Reflects downloads up to 13 Dec 2024

Other Metrics

Citations

Cited By

View all
  • (2022)Towards the Development of a Game for Computational ThinkingDesigning, Constructing, and Programming Robots for Learning10.4018/978-1-7998-7443-0.ch007(136-158)Online publication date: 2022
  • (2022)Towards the Development of a Game for Computational ThinkingResearch Anthology on Game Design, Development, Usage, and Social Impact10.4018/978-1-6684-7589-8.ch025(507-529)Online publication date: 7-Oct-2022
  • (2022)Bilgisayar okuryazarlığı eğitimi için bilgisayar programlama öz-yeterlik ölçeği: Türkçe geçerlik ve güvenirlik çalışmasıComputer programming self-efficacy scale for computer literacy education: Turkish validity and reliability studyAbant İzzet Baysal Üniversitesi Eğitim Fakültesi Dergisi10.17240/aibuefd.2022..-65454722:2(529-551)Online publication date: 30-Jun-2022
  • (2022)Coding with Minecraft: The Development of Middle School Students’ Computational ThinkingACM Transactions on Computing Education10.1145/347157322:2(1-19)Online publication date: 9-Feb-2022
  • (2021)Computational Thinking in Educational Digital GamesResearch Anthology on Developing Critical Thinking Skills in Students10.4018/978-1-7998-3022-1.ch019(345-376)Online publication date: 2021
  • (2021)Three +1 Perspectives on Computational ThinkingProceedings of the 21st Koli Calling International Conference on Computing Education Research10.1145/3488042.3490024(1-11)Online publication date: 17-Nov-2021
  • (2021)Effects of technology‐enhanced learning approaches on learners with different prior learning attitudes and knowledge in computational thinkingComputer Applications in Engineering Education10.1002/cae.22442Online publication date: 9-Jun-2021
  • (2020)To Cultivate Creativity and a Maker Mindset Through an Internet-of-Things Programming CourseFrontiers in Psychology10.3389/fpsyg.2020.0157211Online publication date: 6-Jul-2020
  • (2020)Conceptualising, Analysing and Training in Adults in the Knowledge SocietySOCIOLOGIA DEL LAVORO10.3280/SL2020-156007(143-169)Online publication date: Mar-2020
  • (2020)From Gaming to Computational Thinking: An Adaptive Educational Computer Game-Based Learning ApproachJournal of Educational Computing Research10.1177/073563312096591959:3(383-409)Online publication date: 23-Oct-2020
  • Show More Cited By

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media