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Adaptive mixed reality stroke rehabilitation: system architecture and evaluation metrics

Published: 22 February 2010 Publication History

Abstract

This paper presents a novel system architecture and evaluation metrics for an Adaptive Mixed Reality Rehabilitation (AMRR) system for stroke patient. This system provides a purposeful, engaging, hybrid (visual, auditory and physical) scene that encourages patients to improve their performance of a reaching and grasping task and promotes learning of generalizable movement strategies. This system is adaptive in that it provides assistive adaptation tools to help the rehabilitation team customize the training strategy. Our key insight is to combine the patients, rehabilitation team, multimodal hybrid environments and adaptation tools together as an adaptive experiential mixed reality system.
There are three major contributions in this paper: (a) developing a computational deficit index for evaluating the patient's kinematic performance and a deficit-training-improvement (DTI) correlation for evaluating adaptive training strategy, (b) integrating assistive adaptation tools that help the rehabilitation team understand the relationship between the patient's performance and training and customize the training strategy, and (c) combining the interactive multimedia environment and physical environment together to encourage patients to transfer movement knowledge from media space to physical space. Our system has been used by two stroke patients for one-month mediated therapy. They have significant improvement in their reaching and grasping performance (+48.84% and +39.29%) compared to other two stroke patients who experienced traditional therapy (-18.31% and -8.06%).

References

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  • (2022)Clinical feasibility and preliminary outcomes of a novel mixed reality system to manage phantom pain: a pilot studyPilot and Feasibility Studies10.1186/s40814-022-01187-w8:1Online publication date: 22-Oct-2022
  • (2022)Towards Effective Telerehabilitation: Assessing Effects of Applying Augmented Reality in Remote Rehabilitation of Patients Suffering from Multiple SclerosisACM Transactions on Accessible Computing10.1145/356082215:4(1-14)Online publication date: 5-Nov-2022
  • (2020)An APP Design for Stroke RehabilitationAdvances in Human Factors and Ergonomics in Healthcare and Medical Devices10.1007/978-3-030-50838-8_40(289-296)Online publication date: 1-Jul-2020
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Published In

cover image ACM Conferences
MMSys '10: Proceedings of the first annual ACM SIGMM conference on Multimedia systems
February 2010
328 pages
ISBN:9781605589145
DOI:10.1145/1730836
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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New York, NY, United States

Publication History

Published: 22 February 2010

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Author Tags

  1. adaptation
  2. evaluation
  3. kinematic deficit index
  4. mixed reality rehabilitation
  5. multimedia feedback

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MMSYS '10
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MMSYS '10: Multimedia Systems Conference
February 22 - 23, 2010
Arizona, Phoenix, USA

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MMSys '10 Paper Acceptance Rate 25 of 59 submissions, 42%;
Overall Acceptance Rate 176 of 530 submissions, 33%

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Cited By

View all
  • (2022)Clinical feasibility and preliminary outcomes of a novel mixed reality system to manage phantom pain: a pilot studyPilot and Feasibility Studies10.1186/s40814-022-01187-w8:1Online publication date: 22-Oct-2022
  • (2022)Towards Effective Telerehabilitation: Assessing Effects of Applying Augmented Reality in Remote Rehabilitation of Patients Suffering from Multiple SclerosisACM Transactions on Accessible Computing10.1145/356082215:4(1-14)Online publication date: 5-Nov-2022
  • (2020)An APP Design for Stroke RehabilitationAdvances in Human Factors and Ergonomics in Healthcare and Medical Devices10.1007/978-3-030-50838-8_40(289-296)Online publication date: 1-Jul-2020
  • (2019)Embodied ImaginationProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300735(1-12)Online publication date: 2-May-2019
  • (2018)Adaptation and Customization in Virtual RehabilitationVirtual and Augmented Reality10.4018/978-1-5225-5469-1.ch040(826-849)Online publication date: 2018
  • (2018)Augmented EmbodimentProceedings of the 5th International Conference on Movement and Computing10.1145/3212721.3212845(1-4)Online publication date: 28-Jun-2018
  • (2017)Mr.MAPPProceedings of the 25th ACM international conference on Multimedia10.1145/3123266.3123419(1558-1566)Online publication date: 23-Oct-2017
  • (2017)Reciprocal Control in Adaptive EnvironmentsInteracting with Computers10.1093/iwc/iww037Online publication date: 13-Jan-2017
  • (2016)Adaptation and Customization in Virtual RehabilitationVirtual Reality Enhanced Robotic Systems for Disability Rehabilitation10.4018/978-1-4666-9740-9.ch008(141-163)Online publication date: 2016
  • (2016)Augmented reality-based exergames for rehabilitationProceedings of the 7th International Conference on Multimedia Systems10.1145/2910017.2910612(1-10)Online publication date: 10-May-2016
  • Show More Cited By

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