[go: up one dir, main page]
More Web Proxy on the site http://driver.im/ skip to main content
10.1145/1753326.1753443acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
research-article

Mobile music touch: mobile tactile stimulation for passive learning

Published: 10 April 2010 Publication History

Abstract

Mobile Music Touch (MMT) helps teach users to play piano melodies while they perform other tasks. MMT is a lightweight, wireless haptic music instruction system consisting of fingerless gloves and a mobile Bluetooth enabled computing device, such as a mobile phone. Passages to be learned are loaded into the mobile phone and are played repeatedly while the user performs other tasks. As each note of the music plays, vibrators on each finger in the gloves activate, indicating which finger is used to play each note. We present two studies on the efficacy of MMT. The first measures 16 subjects' ability to play a passage after using MMT for 30 minutes while performing a reading comprehension test. The MMT system was significantly more effective than a control condition where the passage was played repeatedly but the subjects' fingers were not vibrated. The second study compares the amount of time required for 10 subjects to replay short, randomly generated passages using passive training versus active training. Participants with no piano experience could repeat the passages after passive training while subjects with piano experience often could not.

References

[1]
R.J. Adams, D. Klowden, and B. Hannaford. Virtual training for a manual assembly task. Haptics-e, 2(2), 2001.
[2]
D. Coon. Psychology: A Modular Approach to Mind and Behavior. Thomson Wadsworth, 2005.
[3]
M.M. Dimitrijevic, N. Soroker, and F.E. Pollo. Mesh glove electrical stimulation. Science & Medicine, 3 (3), 1996.
[4]
N. Doidge. The Brain that Changes itself. Viking, New York, March 2007.
[5]
D. Feygin, M. Keehner, and F. Tendick. Haptic guidance: Experimental evaluation of a haptic training. In IEEE Haptics Symposium, pages 40--47, 2002.
[6]
G. Grindlay. Haptic guidance benefits musical motor learning. In HAPTICS '08: Proceedings of the 2008 Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, pages 397--404, Washington, DC, USA, 2008.
[7]
G. Grindlay. The impact of haptic guidance on musical motor learning. Master's thesis, Massachusetts Institute of Technology, 2007.
[8]
D. Jack, R. Boian, A. Merians, S.V. Adamovich, M. Tremaine, M. Recce, G.C. Burdea, and H. Poizner. A virtual reality-based exercise program for stroke rehabilitation. In ASSETS '00: Proceedings of the fourth international ACM conference on Assistive technologies, pages 56--63, New York, NY, USA, 2000.
[9]
M. Jones, A. Bokinsky, T. Tretter, and A. Negishi. A comparison of learning with haptic and visual modalities. Haptics-e, 3(6), May 2005.
[10]
H.E. Krugman and E.L. Hartley. Passive learning from television. The Public Opinion Quarterly, Oxford University Press, 34(2): pp. 184--190, 1970.
[11]
C.E. Lewiston. MaGKeyS: A haptic guidance keyboard system for facilitating sensorimotor training and rehabilitation. PhD thesis, MIT, February 2009.
[12]
D. Morris, H. Tan, F. Barbagli, T. Chang, and K. Salisbury. Haptic feedback enhances force skill learning. In WHC '07: Proceedings of the Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, pages 21--26, Washington, DC, USA, 2007. IEEE Computer Society.
[13]
J. Patton and F. Mussa-Ivaldi. Robot-assisted adaptive training: Custom force fields for teaching movement patterns. IEEE Transactions on Biomedical Engineering, 51(4):636--646, 2004.
[14]
G. Srimathveeravalli and K. Thenkurussi. Motor skill training assistance using haptic attributes. In 05: Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, pages 452--457, Washington, DC, USA, 2005. IEEE Computer Society.
[15]
X.-D. Yang, W.F. Bischof, and P. Boulanger. Validating the performance of haptic motor skill training. In HAPTICS '08: Proceedings of the 2008 Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, pages 129--135, Washington, DC, USA, 2006. IEEE Computer Society.
[16]
C.M. Zelazny. Therapeutic instrumental music playing in hand rehabilitation for older adults with osteoarthritis: Four case studies. Journal of Music Therapy, pages pp.97--113, 2001.
[17]
C. Zukin and R. Snyder. Passive learning: When the media environment is the message. The Public Opinion Quarterly, Oxford University Press, 48(3): pp. 629--638, 1984.

Cited By

View all
  • (2024)Passive Haptic Rehearsal for Augmented Piano Learning in the WildProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36997488:4(1-26)Online publication date: 21-Nov-2024
  • (2024)A Way for Deaf and Hard of Hearing People to Enjoy Music by Exploring and Customizing Cross-modal Music ConceptsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642665(1-17)Online publication date: 11-May-2024
  • (2024)AudioXtend: Assisted Reality Visual Accompaniments for Audiobook Storytelling During Everyday Routine TasksProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642514(1-22)Online publication date: 11-May-2024
  • Show More Cited By

Index Terms

  1. Mobile music touch: mobile tactile stimulation for passive learning

    Recommendations

    Comments

    Please enable JavaScript to view thecomments powered by Disqus.

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    CHI '10: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
    April 2010
    2690 pages
    ISBN:9781605589299
    DOI:10.1145/1753326
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 10 April 2010

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. haptic
    2. music
    3. passive training
    4. tactile
    5. wearable

    Qualifiers

    • Research-article

    Conference

    CHI '10
    Sponsor:

    Acceptance Rates

    Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

    Upcoming Conference

    CHI 2025
    ACM CHI Conference on Human Factors in Computing Systems
    April 26 - May 1, 2025
    Yokohama , Japan

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)74
    • Downloads (Last 6 weeks)4
    Reflects downloads up to 23 Dec 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2024)Passive Haptic Rehearsal for Augmented Piano Learning in the WildProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36997488:4(1-26)Online publication date: 21-Nov-2024
    • (2024)A Way for Deaf and Hard of Hearing People to Enjoy Music by Exploring and Customizing Cross-modal Music ConceptsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642665(1-17)Online publication date: 11-May-2024
    • (2024)AudioXtend: Assisted Reality Visual Accompaniments for Audiobook Storytelling During Everyday Routine TasksProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642514(1-22)Online publication date: 11-May-2024
    • (2023)Recognizing emotions induced by wearable haptic vibration using noninvasive electroencephalogramFrontiers in Neuroscience10.3389/fnins.2023.121955317Online publication date: 6-Jul-2023
    • (2023)InfoPrintProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36109337:3(1-29)Online publication date: 27-Sep-2023
    • (2023)GlassMessagingProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36109317:3(1-32)Online publication date: 27-Sep-2023
    • (2023)Investigating Passive Haptic Learning of Piano Songs Using Three Tactile Sensations of Vibration, Stroking and TappingProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36108997:3(1-19)Online publication date: 27-Sep-2023
    • (2023)Abacus GesturesProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36108987:3(1-30)Online publication date: 27-Sep-2023
    • (2023)How Could I Learn Rhythm Better? Investigating Three Learning Signals for Passive Haptic Learning in Different ContextProceedings of the 16th International Conference on PErvasive Technologies Related to Assistive Environments10.1145/3594806.3594807(279-283)Online publication date: 5-Jul-2023
    • (2023)PianoHandSync: An Alignment-based Hand Pose Discrepancy Visualization System for Piano LearningExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3585705(1-7)Online publication date: 19-Apr-2023
    • Show More Cited By

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media