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Real-time remote rendering of 3D video for mobile devices

Published: 19 October 2009 Publication History

Abstract

At the convergence of computer vision, graphics, and multimedia, the emerging 3D video technology promises immersive experiences in a truly seamless environment. However, the requirements of huge network bandwidth and computing resources make it still a big challenge to render 3D video on mobile devices at real-time. In this paper, we present how remote rendering framework can be used to solve the problem. The differences between dynamic 3D video and static graphic models are analyzed. A general proxy-based framework is presented to render 3D video streams on the proxy and transmit the rendered scene to mobile devices over a wireless network. An image-based approach is proposed to enhance 3D interactivity and reduce the interaction delay. Experiments prove that the remote rendering framework can be effectively used for quality 3D video rendering on mobile devices in real time.

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Cited By

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  • (2024)Low-bitrate Volumetric Video Streaming with Depth ImageProceedings of the 2024 SIGCOMM Workshop on Emerging Multimedia Systems10.1145/3672196.3673397(39-44)Online publication date: 4-Aug-2024
  • (2023)ZGaming: Zero-Latency 3D Cloud Gaming by Image PredictionProceedings of the ACM SIGCOMM 2023 Conference10.1145/3603269.3604819(710-723)Online publication date: 10-Sep-2023
  • (2018)Vulkan Abstraction Layer for Large Data Remote Rendering SystemAugmented Reality, Virtual Reality, and Computer Graphics10.1007/978-3-319-95270-3_40(480-488)Online publication date: 14-Jul-2018
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Published In

cover image ACM Conferences
MM '09: Proceedings of the 17th ACM international conference on Multimedia
October 2009
1202 pages
ISBN:9781605586083
DOI:10.1145/1631272
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 19 October 2009

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Author Tags

  1. 3D video
  2. mobile devices
  3. remote rendering

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  • Research-article

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MM09
Sponsor:
MM09: ACM Multimedia Conference
October 19 - 24, 2009
Beijing, China

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Overall Acceptance Rate 2,145 of 8,556 submissions, 25%

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Cited By

View all
  • (2024)Low-bitrate Volumetric Video Streaming with Depth ImageProceedings of the 2024 SIGCOMM Workshop on Emerging Multimedia Systems10.1145/3672196.3673397(39-44)Online publication date: 4-Aug-2024
  • (2023)ZGaming: Zero-Latency 3D Cloud Gaming by Image PredictionProceedings of the ACM SIGCOMM 2023 Conference10.1145/3603269.3604819(710-723)Online publication date: 10-Sep-2023
  • (2018)Vulkan Abstraction Layer for Large Data Remote Rendering SystemAugmented Reality, Virtual Reality, and Computer Graphics10.1007/978-3-319-95270-3_40(480-488)Online publication date: 14-Jul-2018
  • (2017)Sprite treeThe Visual Computer: International Journal of Computer Graphics10.1007/s00371-016-1286-033:11(1385-1402)Online publication date: 1-Nov-2017
  • (2016)Broadcasting Free-Viewpoint Television Over Long-Term Evolution NetworksIEEE Systems Journal10.1109/JSYST.2015.245348310:2(773-784)Online publication date: Jun-2016
  • (2016)Exploiting remote GPGPU in mobile devicesCluster Computing10.1007/s10586-016-0614-519:3(1571-1583)Online publication date: 1-Sep-2016
  • (2016)Modeling 3D synthetic view dissimilarityThe Visual Computer: International Journal of Computer Graphics10.1007/s00371-015-1069-z32:4(429-443)Online publication date: 1-Apr-2016
  • (2015)A Survey of Interactive Remote Rendering SystemsACM Computing Surveys10.1145/271992147:4(1-29)Online publication date: 26-May-2015
  • (2015)Viewpoint-Predicting-Based Remote Rendering on Mobile Devices Using Multiple Depth Images2015 International Conference on Virtual Reality and Visualization (ICVRV)10.1109/ICVRV.2015.23(216-223)Online publication date: Oct-2015
  • (2014)A Framework for Interactive 3D Rendering on Mobile DevicesInternational Journal of Computer Vision and Image Processing10.4018/ijcvip.20140401024:2(18-31)Online publication date: 1-Apr-2014
  • Show More Cited By

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