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Visualization of virtual weld beads

Published: 18 November 2009 Publication History

Abstract

In this paper, we present a visualization method of weld beads for a welding training under virtual environments. To represent virtual beads, a bead shape is defined according to the datasets which consist of bead width, height, angle, penetration acquired from real welding operations. A curve equation of bead's sectional shape is mathematical modeled, and a height map is generated according to this numerical equation, which is used for generating the bead's mesh data using its height information. Finally, virtual weld beads are visualized in real-time according to the accurately simulated results from user's input motion.

References

[1]
Aiteanu, D., Hillers, B., and Graser, A. 2003. A step forward in manual welding: Demonstration of augmented reality helmet. In Proceedings of the Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 309--310.
[2]
Choquet, C. 2008. Arc+: Todays virtual reality solution for welders. In International Conference of Safety and Reliability of Welded components in Energy and Processing Industry on the occasion of the 61st IIW Annual Assembly Conference.
[3]
Fast, K., Gifford, T., and Yancey, R. 2004. Virtual training for welding. In Proceedings of the Third IEEE and ACM International Symposium on Mixed and Augmented Reality, 298--299.
[4]
Konieczny, J., Meyer, G., Shimizu, C., Heckman, J., Manyen, M., and Rabens, M. 2008. Vr spray painting for training and design. In Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 293--294.

Cited By

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  • (2024)Development of a 3D Virtual Welding Simulator Using Weld Bead Created by Voxelization TechniqueDüzce Üniversitesi Bilim ve Teknoloji Dergisi10.29130/dubited.132394512:4(1977-1992)Online publication date: 23-Oct-2024
  • (2023)Advances in Design and Manufacturing of VR HeadsetMetaverse and Immersive Technologies10.1002/9781394177165.ch7(191-216)Online publication date: 28-Sep-2023
  • (2023)Real‐Time Applications of Mixed RealityMetaverse and Immersive Technologies10.1002/9781394177165.ch14(379-405)Online publication date: 28-Sep-2023
  • Show More Cited By

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Published In

cover image ACM Conferences
VRST '09: Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
November 2009
277 pages
ISBN:9781605588698
DOI:10.1145/1643928
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 18 November 2009

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Author Tags

  1. bead
  2. training
  3. virtual reality
  4. visualization
  5. welding

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VRST '09

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Overall Acceptance Rate 66 of 254 submissions, 26%

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Cited By

View all
  • (2024)Development of a 3D Virtual Welding Simulator Using Weld Bead Created by Voxelization TechniqueDüzce Üniversitesi Bilim ve Teknoloji Dergisi10.29130/dubited.132394512:4(1977-1992)Online publication date: 23-Oct-2024
  • (2023)Advances in Design and Manufacturing of VR HeadsetMetaverse and Immersive Technologies10.1002/9781394177165.ch7(191-216)Online publication date: 28-Sep-2023
  • (2023)Real‐Time Applications of Mixed RealityMetaverse and Immersive Technologies10.1002/9781394177165.ch14(379-405)Online publication date: 28-Sep-2023
  • (2022)VR and AR virtual welding for psychomotor skills: a systematic reviewMultimedia Tools and Applications10.1007/s11042-022-12293-581:9(12459-12493)Online publication date: 19-Feb-2022
  • (2019)Design of a bi-manual haptic interface for skill acquisition in surface mount device solderingSoldering & Surface Mount Technology10.1108/SSMT-01-2018-000131:2(133-142)Online publication date: Apr-2019
  • (2011)Welding representation for training under VR environmentsProceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry10.1145/2087756.2087809(339-342)Online publication date: 11-Dec-2011

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