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View all- Atkinson S(2014)Stereoscopic-3D storytelling — Rethinking the conventions, grammar and aesthetics of a new mediumJournal of Media Practice10.1386/jmpr.12.2.139_112:2(139-156)Online publication date: 3-Jan-2014
This report describes our experience in adapting the Scrum process to develop complex tools and user interfaces for use in computer-generated (CG) animated feature film production at the Walt Disney Animation Studios. We describe the movie making ...
The tedious task of manually placing feathers on computer animated objects involves aligning feathers, ensuring that they do not insect each other or penetrate the surface, deforming every feather to match the local surface features, and ensuring that ...
We propose a novel technique for automatically creating film comics reflecting the camera-works of an original movie. Camera-works are one of the most important effects contributing to the mise en scene of the movie. A skilled director can use the ...
Association for Computing Machinery
New York, NY, United States
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