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Studio-based learning in CS2: an experience report

Published: 28 March 2008 Publication History

Abstract

Recently there has been a surge of interest in making computer science education attractive to potential students, motivating to current students, and relevant to graduating students. We are exploring a new pedagogical approach called studio-based learning as a means to reinvigorate computer science education. Adapted from architectural education, this instructional model emphasizes learning activities in which students (a) design computational solutions to problems that lend themselves to multiple solution strategies, and (b) present and justify their solutions to their instructors and peers for critical review and discussion. In this paper we describe the studio-based approach, discuss how it was implemented in CS2, and present preliminary evaluation results.

References

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Hundhausen, C. D., Narayanan, N. H., and Crosby, M. E. 2008. Exploring studio-based instructional models for computing education. In Proceedings of the 39th ACM Technical Symposium on Computer Science Education (Portland, OR, March 12--15, 2008). ACM Press, New York, NY, to appear.
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Patterson, D. A. 2006. President's letter: Computer science education in the 21st century. Communications of the ACM 49, 3, 27--30.
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Pintrich, P. R., Smith, D. A. F., Garcia, T., and Mc Keachie, W. J. 1991. A manual for the use of the Motivated Strategies for Learning Questionnaire (MSLQ). National Center for Research to Improve Postsecondary Teaching and Learning.
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Ross, J. 2007. Perhaps the greatest grand challenge: Improving the image of computing. Computing Research News 18, 3, 4.
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Schon, D. 1983. The Reflective Practitioner: How Professionals Think in Action. New York: Basic Books.

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ACMSE '08: Proceedings of the 46th annual ACM Southeast Conference
March 2008
548 pages
ISBN:9781605581057
DOI:10.1145/1593105
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 28 March 2008

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Author Tags

  1. CS2
  2. computer science education research
  3. peer review
  4. studio-based teaching and learning

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  • Research-article

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ACM SE08
ACM SE08: ACM Southeast Regional Conference
March 28 - 29, 2008
Alabama, Auburn

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Overall Acceptance Rate 502 of 1,023 submissions, 49%

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  • (2023)Augmented Cognition Instructional Design for Studio-Based LearningAugmented Cognition10.1007/978-3-031-35017-7_17(250-268)Online publication date: 23-Jul-2023
  • (2014)Smartphones, Studio-Based Learning, and ScaffoldingACM Transactions on Computing Education10.1145/267708914:4(1-15)Online publication date: 23-Dec-2014
  • (2013)An online design studioACM Inroads10.1145/2505990.25059984:3(44-45)Online publication date: 1-Sep-2013
  • (2013)Talking about codeACM Transactions on Computing Education10.1145/2499947.249995113:3(1-28)Online publication date: 16-Aug-2013
  • (2012)An Empirical Study of the “Prototype Walkthrough”ACM Transactions on Computer-Human Interaction10.1145/2395131.239513319:4(1-36)Online publication date: 1-Dec-2012
  • (2011)A review of studio-based learning in computer scienceJournal of Computing Sciences in Colleges10.5555/2037151.203717627:1(105-111)Online publication date: 1-Oct-2011
  • (2011)The "prototype walkthrough"Proceedings of the seventh international workshop on Computing education research10.1145/2016911.2016935(117-124)Online publication date: 8-Aug-2011
  • (2010)Investigating studio-based learning in a course on game designProceedings of the Fifth International Conference on the Foundations of Digital Games10.1145/1822348.1822357(64-71)Online publication date: 19-Jun-2010
  • (2010)Implementing studio-based learning in CS2Proceedings of the 41st ACM technical symposium on Computer science education10.1145/1734263.1734433(505-509)Online publication date: 10-Mar-2010
  • (2010)Does studio-based instruction work in CS 1?Proceedings of the 41st ACM technical symposium on Computer science education10.1145/1734263.1734432(500-504)Online publication date: 10-Mar-2010

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