[go: up one dir, main page]
More Web Proxy on the site http://driver.im/ skip to main content
10.1145/1551788.1551791acmotherconferencesArticle/Chapter ViewAbstractPublication PagesidcConference Proceedingsconference-collections
research-article

EduWear: smart textiles as ways of relating computing technology to everyday life

Published: 03 June 2009 Publication History

Abstract

In this paper, we report on the outcomes of the European project EduWear. The aim of the project was to develop a construction kit with smart textiles and to examine its impact on young people. The construction kit, including a suitable programming environment and a workshop concept, was adopted by children in a number of workshops.
The evaluation of the workshops showed that designing, creating, and programming wearables with a smart textile construction kit allows for creating personal meaningful projects which relate strongly to aspects of young people's life worlds. Through their construction activities, participants became more self-confident in dealing with technology and were able to draw relations between their own creations and technologies present in their environment. We argue that incorporating such constructionist processes into an appropriate workshop concept is essential for triggering thought processes about the character of digital media beyond the construction process itself.

References

[1]
Ackermann, E. Constructing knowledge and transforming the world. In L. Tokoro M.; Steels (Ed.), A learning zone of one's own: Sharing representations and flow in collaborative learning environments (Vol. 1, pp. 15--37.). Amsterdam, Berlin. Oxford, Tokyo, Washington, DC: IOS Press 2004.
[2]
Arduino Homepage: http://www.arduino.cc (11/01/2009)
[3]
Begel, A. LogoBlocks: A graphical programming language for interacting with the world. Advanced undergraduate project. MIT Boston, MA, 1996.
[4]
Berglin, L. 2005. Spookies: combining smart materials and information technology in an interactive toy. In Proceedings of IDC'05 (Boulder, Colorado, June 08-10, 2005). ACM, New York, NY, 17--23.
[5]
Buechley, L., Elumeze, N. & Eisenberg, M. Electronic/computational textiles and children's crafts. In Proceedings of IDC'06 (Tampere, Finland, June 07-09, 2006). ACM, New York, NY, 49--56.
[6]
Buechley, L., Eisenberg, M., Catchen, J. & Crockett, A. The LilyPad Arduino: using computational textiles to investigate engagement, aesthetics, and diversity in computer science education. In Proceeding of the Twenty-Sixth Annual SIGCHI Conference on Human Factors in Computing Systems (Florence, Italy, April 05-10, 2008). CHI '08. ACM, New York, NY, 423--432.
[7]
Butler, D.; Strohecker, C. & Martin, F. Sustaining Local Identity, Control and Ownership While Integrating Technology into School Learning. In Proc. ISSEP, Springer, 2006, 4226, 255--266.
[8]
Charmaz, K. & Bryant, A. The Sage Handbook of Grounded Theory. Sage Publications: London/Thousand Oaks, CA, 2007.
[9]
Cricket Home Page: http://handyboard.com/cricket/ (11/01/2009)
[10]
Dittert, N., Dittmann, K., Grüter, T., Kümmel, A., Osterloh, A., Reichel, A., Schelhowe, H., Volkmann, G. & Zorn, I. Understanding Digital Media by constructing intelligent artefacts. In Proceedings of ED-MEDIA'07 (Vienna 2007).
[11]
Fashioning Technology ("a 'smart' crafting community")- Website http://www.fashioningtech.com/ (11/01/2009)
[12]
Kafai, Y. B., and Resnick, M. Constructionism in practice: designing, thinking, and learning in a digital world. Mahwah, NJ: Lawrence Erlbaum, 1996.
[13]
Kleining, G. & Witt, H. The qualitative heuristic approach: A methodology for discovery in psychology and the social sciences. Rediscovering the method of introspection as an example. In Forum: Qualitative Social Research (On-line Journal), 1(1), 2000. Available at: http://qualitative-research.net/fqs (17/6/2007)
[14]
Kuhn, S. Learning from the architecture studio: Implications for project-based pedagogy. International Journal of Engineering Education, 17(4 & 5) (2001), 349--352.
[15]
LEGO Mindstorms: http://mindstorms.lego.com (11/01/2009)
[16]
Mellis, D., Banzi, M., Cuartielles, D., & Igoe, T. Arduino: An open electronics prototyping platform. alt.chi section of the CHI 2007 conference in San Jose (CA).
[17]
Müllerburg, M., Petersen, U. & Theidig, G.: Mit Robotern spielend lernen, In VDI (Ed.) ROBOTIK 2004. VDI Report Nr. 1841, S.393--400.
[18]
Papert, S. Mindstorms: children, computers, and powerful ideas. New York, NY: Basic Books, 1980.
[19]
Papert, S. A critique of Technocentrism in thinking about the School of the Future. In M.I.T. Media Lab Epistemology and Learning Memo No. 2, Sept. 1990.
[20]
PicoCricket Homepage: http://www.picocricket.com/ (11/01/2009)
[21]
Reichel, M. & Wiesner-Steiner, A. Gender Inscriptions in Robotic Courses. In Proceedings of ICDML'06, Tana Press, 61--65.
[22]
Reichel, M., Osterloh, A., Katterfeldt, E., Butler, D. & Schelhowe, H. EduWear: Designing smart textiles for playful learning. In Readings in Technology in Education: Proceedings of ICICTE'08, Corfu, Greece, July 2008 (pp.252--263).
[23]
Resnick, M. StarLogo: an environment for decentralized modeling and decentralized thinking. Conference Companion on Human Factors in Computing Systems: Common Ground (Vancouver, British Columbia, Canada, April 13-18, 1996). M. J. Tauber, Ed. CHI'96. ACM, New York, NY, 11--12.
[24]
Resnick, M. & Silverman, B. Some reflections on designing construction kits for kids. In Proceedings of IDC'05 (Boulder, Colorado, June 08-10, 2005). ACM, New York, NY, 117--122.

Cited By

View all
  • (2024)Programming Smart Objects: How Young Learners’ Programming Skills, Attitudes, and Perception Are InfluencedProceedings of the 2024 ACM SIGPLAN International Symposium on SPLASH-E10.1145/3689493.3689982(45-55)Online publication date: 17-Oct-2024
  • (2024)IrOnTex: Using Ironable 3D Printed Objects to Fabricate and Prototype Customizable Interactive TextilesProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36785438:3(1-26)Online publication date: 9-Sep-2024
  • (2024)Exploring On-Skin Prototyping Toolkits for Wearable Creation: A Workshop Study with Middle School StudentsProceedings of the 2024 ACM International Symposium on Wearable Computers10.1145/3675095.3676629(152-155)Online publication date: 5-Oct-2024
  • Show More Cited By

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Other conferences
IDC '09: Proceedings of the 8th International Conference on Interaction Design and Children
June 2009
347 pages
ISBN:9781605583952
DOI:10.1145/1551788
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

In-Cooperation

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 03 June 2009

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. children
  2. construction kits
  3. education
  4. smart textiles

Qualifiers

  • Research-article

Conference

IDC '09

Acceptance Rates

Overall Acceptance Rate 172 of 578 submissions, 30%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)22
  • Downloads (Last 6 weeks)4
Reflects downloads up to 14 Jan 2025

Other Metrics

Citations

Cited By

View all
  • (2024)Programming Smart Objects: How Young Learners’ Programming Skills, Attitudes, and Perception Are InfluencedProceedings of the 2024 ACM SIGPLAN International Symposium on SPLASH-E10.1145/3689493.3689982(45-55)Online publication date: 17-Oct-2024
  • (2024)IrOnTex: Using Ironable 3D Printed Objects to Fabricate and Prototype Customizable Interactive TextilesProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36785438:3(1-26)Online publication date: 9-Sep-2024
  • (2024)Exploring On-Skin Prototyping Toolkits for Wearable Creation: A Workshop Study with Middle School StudentsProceedings of the 2024 ACM International Symposium on Wearable Computers10.1145/3675095.3676629(152-155)Online publication date: 5-Oct-2024
  • (2024)ECSkin: Tessellating Electrochromic Films for Reconfigurable On-skin DisplaysProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36596138:2(1-26)Online publication date: 15-May-2024
  • (2024)Mimosa: Modular Self-folding Hinges Kit for Creating Shape-changing ObjectsProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633381(1-13)Online publication date: 11-Feb-2024
  • (2023)SkinLinkProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/35962417:2(1-27)Online publication date: 12-Jun-2023
  • (2023)EmTex: Prototyping Textile-Based Interfaces through An Embroidered Construction KitProceedings of the 36th Annual ACM Symposium on User Interface Software and Technology10.1145/3586183.3606815(1-17)Online publication date: 29-Oct-2023
  • (2023)Speaking from Experience: Co-designing E-textile Projects with Older Adult Fiber CraftersProceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3569009.3572736(1-22)Online publication date: 26-Feb-2023
  • (2023)“Everybody’s searching their roots”: centering Black nature-cultures of belonging in non-compulsory computer science educationComputer Science Education10.1080/08993408.2023.226837834:4(829-863)Online publication date: 15-Oct-2023
  • (2023)Digital Media and Bildung—In memoriam of Heidi SchelhoweInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2023.10056436(100564)Online publication date: Jun-2023
  • Show More Cited By

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media