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Interactive accounting simulation environment for accounting education and training

Published: 03 November 2008 Publication History

Abstract

In contrast to traditional teaching-and-learning environments whereby the teacher controls the learning (e.g., teacher-centered), video games present a learner-centered approach to learning whereby the student controls their learning experience through interactivity. Despite the many benefits of a learner-centered approach, the use of video game technology in business-related curriculums and accounting in particular, has been sparse. By and large accounting education has remained based on "paper and pen learning". This paper describes an ongoing project that will see the development and evaluation of a strategy-based, learner-centered, interactive accounting simulation environment for undergraduate accounting curriculums. The interactive simulation is meant to place accounting education in a "game" environment.

References

[1]
J. P. Gee. What Video Games Have to Teach Us About Learning and Literacy. Palgrave MacMillan, New York, NY. USA, 2003.
[2]
A. Mitchell and Savill-Smith. The use of computer and video games for learning: A review of the literature. www.LSDA.org.uk, 2004.
[3]
Panda3D. A 3D engine. Carnegie Mellon Entertainment Technology Center. www.panda3d.org.
[4]
B. D. Ruben. Simulations, games, and experience-based learning: The quest for a new paradigm for teaching and learning. Health Education Research, Theory and Practice, 30(4):498--505, 1999.

Cited By

View all
  • (2021)U.S. Individual Income Tax Return Simulated Data: A MethodologyJournal of Emerging Technologies in Accounting10.2308/JETA-2020-05519:2(121-139)Online publication date: 29-Jun-2021
  • (2016)Investigating the educational effectiveness of gamebased learning for IT education2016 3rd International Conference on Computer and Information Sciences (ICCOINS)10.1109/ICCOINS.2016.7783278(570-573)Online publication date: Aug-2016
  • (2014)Students' inclinations towards games and perceptions of Game-Based Learning (GBL)2014 International Conference on Computer and Information Sciences (ICCOINS)10.1109/ICCOINS.2014.6868839(1-6)Online publication date: Jun-2014
  • Show More Cited By

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    cover image ACM Other conferences
    Future Play '08: Proceedings of the 2008 Conference on Future Play: Research, Play, Share
    November 2008
    297 pages
    ISBN:9781605582184
    DOI:10.1145/1496984
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 03 November 2008

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    Author Tags

    1. accounting
    2. game-based learning
    3. interactive learning environment
    4. serious games

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    • Extended-abstract

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    FuturePlay08
    FuturePlay08: FuturePlay 2008 Academic Games Conference
    November 3 - 5, 2008
    Ontario, Toronto, Canada

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    Cited By

    View all
    • (2021)U.S. Individual Income Tax Return Simulated Data: A MethodologyJournal of Emerging Technologies in Accounting10.2308/JETA-2020-05519:2(121-139)Online publication date: 29-Jun-2021
    • (2016)Investigating the educational effectiveness of gamebased learning for IT education2016 3rd International Conference on Computer and Information Sciences (ICCOINS)10.1109/ICCOINS.2016.7783278(570-573)Online publication date: Aug-2016
    • (2014)Students' inclinations towards games and perceptions of Game-Based Learning (GBL)2014 International Conference on Computer and Information Sciences (ICCOINS)10.1109/ICCOINS.2014.6868839(1-6)Online publication date: Jun-2014
    • (2012)Using Simulation for Enhanced Accounting LearningInternational Journal of Distance Education Technologies10.4018/jdet.201210010310:4(26-43)Online publication date: Oct-2012
    • (2012)Technology Enhanced Learning in Accounting: Simulator of Personal Income Tax Retained by CompaniesProcedia Technology10.1016/j.protcy.2012.09.0565(509-517)Online publication date: 2012
    • (2011)Simulation Technology for Enhanced LearningProceedings of the 2011 UKSim 13th International Conference on Modelling and Simulation10.1109/UKSIM.2011.74(355-359)Online publication date: 30-Mar-2011

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