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Special session in honor of randy pausch

Published: 05 April 2008 Publication History

Abstract

Randy Pausch is an inspiration to all with his research, teaching, the way he has lived his life, and his courage while confronting pancreatic cancer. This session brings together people he has touched through various phases of his career to discuss his research and legacy.

Supplementary Material

JPG File (1358977_1.jpg)
JPG File (1358977_2.jpg)
index1.html (index.html)
Slides from the presentation
ZIP File (p3997-slides.zip)
Supplemental material for Special session in honor of randy pausch
Part 1-Audio only (1358977_1.mp3)
Part 2-Audio only (1358977_2.mp3)
Part 1-Video (1358977_1.mp4)
Part 2-Video (1358977_2.mp4)

References

[1]
Dann, W., Cooper, S., and Pausch, R., Learning to Program With Alice. 2003,Prentice-Hall. To be published in August, 2003.
[2]
Durbin, J., Gossweiler, R., and Pausch, R. "Amortizing 3D Graphics Optimization Across Multiple Frames," in Eighth Annual Symposium on User Interface Software and Technology. Nov, 1995. Pittsburgh, PA: pp. 13--18. Proceedings UIST'95.
[3]
Goble, J.C., Hinckley, K., Pausch, R., Snell, J.W., and Kassell, N.F., "Two-handed Spatial Interface Tools for Neurosurgical Planning." IEEE Computer, special issue on Real Applications for Virtual Reality, 1995. 28(7)July.
[4]
Kelleher, C., Pausch, R., and Kiesler, S. "Storytelling Alice Motivates Middle School Girls to Learn ComputerProgramming," in CHI'2007: Conference on Human Factors in Computing Systems. 2007. pp. 1455--1464.
[5]
Pausch, R. "Virtual Reality on Five Dollars a Day," in CHI'1991: ACM SIGCHI: Human Factors in Computing Systems. April, 1991. pp. 265--270.
[6]
Pausch, R., Burnette, T., Brockway, D., and Weiblen, M.E. "Navigation and Locomotion in Virtual Worlds via Flight into Hand-Held Miniatures," in Computer Graphics: ACM SIGGRAPH `95 Conference. July, 1995.
[7]
Pausch, R., Burnette, T., Capehart, A.C., Conway, M., Cosgrove, D., DeLine, R., Durbin, J., Gossweiler, R., Koga, S., and White, J., "Alice: A Rapid Prototyping System for 3D Graphics." IEEE Computer Graphics and Applications, 1995. 15(3): pp. 8--11. May.
[8]
Pausch, R., Conway, M., and DeLine, R., "Lesson Learned from SUIT, the Simple User Interface Toolkit." ACM Transactions on Information Systems, Oct, 1992. 10(4): pp. 320--344.
[9]
Pausch, R., Proffitt, D., and Williams, G. "Quantifying immersion in virtual reality," in SIGGRAPH '97: Proceedings of the 24th annual conference on Computer graphics and interactive techniques. 1997. pp. 13--18.
[10]
Pausch, R., Snoddy, J., Taylor, R., Watson, S., and Haseltine, E. "Disney's Aladdin: First Steps Toward Storytelling in Virtual Reality," in ACM SIGGRAPH 96 Conference. August, 1996. pp. 193--203.
[11]
Pausch, R. and Zaslow, J., The Last Lecture. 2008, Hyperion Books.

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Published In

cover image ACM Conferences
CHI EA '08: CHI '08 Extended Abstracts on Human Factors in Computing Systems
April 2008
2035 pages
ISBN:9781605580128
DOI:10.1145/1358628
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 05 April 2008

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  2. entertainment technology
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