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A cross-domain visual learning engine for interactive generation of instructional materials

Published: 12 March 2008 Publication History

Abstract

We present the design and development of a Visual Learning Engine, a tool that can form the basis for interactive development of visually rich teaching and learning modules across multiple disciplines. The engine has three key features that makes it powerful and cross-disciplinary, (1) it is based on a finite state machine model, that supports concepts presented in any defined sequence, (2) instructional modules are designed and generated interactively using graphical interface widgets, facilitating non-programmers to use the system, and (3) ability to simultaneously present concepts and their visual representation that allows for a more intuitive and exploratory learning experience. We demonstrate a prototype of the learning engine by testing it on examples from Computer Science(sorting)algorithms, recursion) and Electrical Engineering (signal manipulations).

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  • (2012)Learning to program through use of code verificationJournal of Computing Sciences in Colleges10.5555/2168874.216889527:5(78-84)Online publication date: 1-May-2012

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cover image ACM Conferences
SIGCSE '08: Proceedings of the 39th SIGCSE technical symposium on Computer science education
March 2008
606 pages
ISBN:9781595937995
DOI:10.1145/1352135
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 12 March 2008

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Author Tags

  1. algorithm
  2. cross-disciplinary
  3. finite state machine
  4. signal

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  • (2012)Learning to program through use of code verificationJournal of Computing Sciences in Colleges10.5555/2168874.216889527:5(78-84)Online publication date: 1-May-2012

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