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Gazing with pEYEs: towards a universal input for various applications

Published: 26 March 2008 Publication History

Abstract

Various interfaces for gaze control (which are recommended due to certain requirements of controlling a machine by gaze) have already been developed. One problem, especially for novice users, is that respective interfaces all look different and require different steps to use. As a means to unify interfaces for gaze control, pie menus are suggested. Such pEYEs allow for universal input in various applications usable by novices and by experts. We present two examples for pEYE interfaces; one eye-typing application and one desktop navigation. Observations in user studies indicate effective and efficient performance and a large acceptance.

References

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Isokoski, P. 2004. Performance of menu-augmented soft keyboards. In CHI '04: Proceedings of the SIGCHI conference on Human factors in computing systems, ACM Press, New York, NY, USA, 423--430.
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Kamerer, Y., 2007. Just looking my way through the menu - die bedienung von computermenüs über blickbewegung (in german). Diploma thesis. Eberhard-Karls-Universität Tübingen.
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Kurtenbach, G., and Buxton, W. 1994. User learning and performance with marking menus. In CHI '94: Proceedings of the SIGCHI conference on Human factors in computing systems, ACM Press, New York, NY, USA, 258--264.
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Majaranta, P., Aula, A., and Räihä, K.-J. 2004. Effects of feedback on eye typing with a short dwell time. In ETRA '04: Proceedings of the 2004 symposium on Eye tracking research & applications, ACM Press, New York, NY, USA, 139--146.
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Pommerening, K., 2007. Kryptologie - zeichenhäufigkeiten in deutsch (in german). http://www.staff.unimainz.de/pommeren/Kryptologie/Klassisch/1_Monoalph/deutsch.html. Last visited on 31/07/2007.
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Cited By

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  • (2024)Bi-Directional Gaze-Based Communication: A ReviewMultimodal Technologies and Interaction10.3390/mti81201088:12(108)Online publication date: 4-Dec-2024
  • (2024)40 Years of Eye Typing: Challenges, Gaps, and Emergent StrategiesProceedings of the ACM on Human-Computer Interaction10.1145/36555968:ETRA(1-19)Online publication date: 28-May-2024
  • (2024)Optimising virtual object position for efficient eye-gaze interaction in Hololens2Computer Methods in Biomechanics and Biomedical Engineering: Imaging & Visualization10.1080/21681163.2024.233776512:1Online publication date: 14-Apr-2024
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cover image ACM Conferences
ETRA '08: Proceedings of the 2008 symposium on Eye tracking research & applications
March 2008
285 pages
ISBN:9781595939821
DOI:10.1145/1344471
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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New York, NY, United States

Publication History

Published: 26 March 2008

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Author Tags

  1. evaluation methodology
  2. eye-typing
  3. gaze control
  4. input devices
  5. user interfaces

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ETRA '08
ETRA '08: Eye Tracking Research and Applications
March 26 - 28, 2008
Georgia, Savannah

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Overall Acceptance Rate 69 of 137 submissions, 50%

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Cited By

View all
  • (2024)Bi-Directional Gaze-Based Communication: A ReviewMultimodal Technologies and Interaction10.3390/mti81201088:12(108)Online publication date: 4-Dec-2024
  • (2024)40 Years of Eye Typing: Challenges, Gaps, and Emergent StrategiesProceedings of the ACM on Human-Computer Interaction10.1145/36555968:ETRA(1-19)Online publication date: 28-May-2024
  • (2024)Optimising virtual object position for efficient eye-gaze interaction in Hololens2Computer Methods in Biomechanics and Biomedical Engineering: Imaging & Visualization10.1080/21681163.2024.233776512:1Online publication date: 14-Apr-2024
  • (2024)A study on the letter arrangement influence on eye typing efficiencyProcedia Computer Science10.1016/j.procs.2024.09.162246(3889-3897)Online publication date: 2024
  • (2024)Adaptive dwell time for eye typingProcedia Computer Science10.1016/j.procs.2023.10.397225:C(4015-4023)Online publication date: 4-Mar-2024
  • (2024)Evaluation of several gaze control methods for a board game with no time pressureProcedia Computer Science10.1016/j.procs.2023.10.237225:C(2457-2466)Online publication date: 4-Mar-2024
  • (2023)VEPdgets: Towards Richer Interaction Elements Based on Visually Evoked PotentialsSensors10.3390/s2322912723:22(9127)Online publication date: 12-Nov-2023
  • (2023)Music Segmentation and Similarity Estimation Applied to a Gaze-Controlled Musical InterfaceRevista Vórtex10.33871/23179937.2023.11.1.706811:1(1-25)Online publication date: 2-May-2023
  • (2023)Development and User Evaluation for a Robust Character Input Support System for Natural Images of Electricity Reading Slips電力検針票の自然画像を対象としたロバストな文字入力支援システムの開発と評価IEEJ Transactions on Electronics, Information and Systems10.1541/ieejeiss.143.141143:2(141-150)Online publication date: 1-Feb-2023
  • (2023)Gaze-based Interaction on Handheld Mobile DevicesProceedings of the 2023 Symposium on Eye Tracking Research and Applications10.1145/3588015.3589540(1-4)Online publication date: 30-May-2023
  • Show More Cited By

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