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The suitability of kinesthetic learning activities for teaching distributed algorithms

Published: 07 March 2007 Publication History

Abstract

Kinesthetic learning is a process in which students learn by actively carrying out physical activities rather than by passively listening to lectures. Pedagogical research indicates that kinesthetic learning is a fundamental, powerful, and ubiquitous learning style. To date, efforts to incorporate this learning style within the computer science curriculum have focussed on introductory courses. Material in upper-level courses, however, can also benefit from a similar approach. In particular, courses on distributed computing, by the very nature of the material they cover, are uniquely suited to exploiting this learning technique. We have developed and piloted a collection of kinesthetic activities for a senior undergraduate or graduate-level course on distributed systems. We give detailed descriptions of these exercises and discuss factors that contribute to their success.

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Cited By

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  • (2021)Student Performance Evaluation of Distributed Algorithms Assignment in an Undergraduate Algorithms Course2021 5th International Symposium on Multidisciplinary Studies and Innovative Technologies (ISMSIT)10.1109/ISMSIT52890.2021.9604749(272-277)Online publication date: 21-Oct-2021
  • (2020)A critical review of literature on “unplugged” pedagogies in K-12 computer science and computational thinking educationComputer Science Education10.1080/08993408.2020.178941131:1(83-111)Online publication date: 14-Jul-2020
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    cover image ACM Conferences
    SIGCSE '07: Proceedings of the 38th SIGCSE technical symposium on Computer science education
    March 2007
    634 pages
    ISBN:1595933611
    DOI:10.1145/1227310
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    New York, NY, United States

    Publication History

    Published: 07 March 2007

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    Author Tags

    1. active learning
    2. concurrency
    3. pedagogy
    4. reasoning

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    View all
    • (2021)Student Performance Evaluation of Distributed Algorithms Assignment in an Undergraduate Algorithms Course2021 5th International Symposium on Multidisciplinary Studies and Innovative Technologies (ISMSIT)10.1109/ISMSIT52890.2021.9604749(272-277)Online publication date: 21-Oct-2021
    • (2020)A critical review of literature on “unplugged” pedagogies in K-12 computer science and computational thinking educationComputer Science Education10.1080/08993408.2020.178941131:1(83-111)Online publication date: 14-Jul-2020
    • (2019)3D-Printing Electron Density Isosurface Models and High-Resolution Molecular Models Based on van der Waals RadiiJournal of Chemical Education10.1021/acs.jchemed.8b0059796:6(1157-1164)Online publication date: 7-May-2019
    • (2017)Folk PedagogyProceedings of the 2017 ACM Conference on International Computing Education Research10.1145/3105726.3106192(145-154)Online publication date: 14-Aug-2017
    • (2013)Introducing Network Design to Students via a Dance ActivityProceedings of the 2013 IEEE Fifth International Conference on Technology for Education (t4e 2013)10.1109/T4E.2013.37(123-126)Online publication date: 18-Dec-2013
    • (2010)Bike machine energy educationProceedings of the 2010 IEEE International Symposium on Sustainable Systems and Technology10.1109/ISSST.2010.5507694(1-1)Online publication date: May-2010
    • (2010)A kinesthetic-based collaborative learning system for distributed algorithms2010 2nd International Conference on Education Technology and Computer10.1109/ICETC.2010.5529425(V2-97-V2-101)Online publication date: Jun-2010
    • (2009)GPS-enabled mobiles for learning shortest pathsProceedings of the 4th International Conference on Foundations of Digital Games10.1145/1536513.1536536(86-90)Online publication date: 26-Apr-2009
    • (2007)A collection of kinesthetic learning activities for a course on distributed computingACM SIGACT News10.1145/1272729.127274138:2(56-74)Online publication date: 1-Jun-2007
    • (2020)Teaching Electricity and Magnetism Using Kinesthetic Learning ActivitiesThe Physics Teacher10.1119/10.000238058:8(572-576)Online publication date: 1-Nov-2020
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