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Hierarchical mesh decomposition using fuzzy clustering and cuts

Published: 01 July 2003 Publication History

Abstract

Cutting up a complex object into simpler sub-objects is a fundamental problem in various disciplines. In image processing, images are segmented while in computational geometry, solid polyhedra are decomposed. In recent years, in computer graphics, polygonal meshes are decomposed into sub-meshes. In this paper we propose a novel hierarchical mesh decomposition algorithm. Our algorithm computes a decomposition into the meaningful components of a given mesh, which generally refers to segmentation at regions of deep concavities. The algorithm also avoids over-segmentation and jaggy boundaries between the components. Finally, we demonstrate the utility of the algorithm in control-skeleton extraction.

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MP4 File (tal_hierarchicicalmesh.mp4)

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cover image ACM Conferences
SIGGRAPH '03: ACM SIGGRAPH 2003 Papers
July 2003
683 pages
ISBN:1581137095
DOI:10.1145/1201775
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 01 July 2003

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Author Tags

  1. control-skeleton extraction
  2. mesh decomposition
  3. mesh segmentation

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SIGGRAPH '03 Paper Acceptance Rate 81 of 424 submissions, 19%;
Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

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  • (2022)Heterogeneous Spatial DataundefinedOnline publication date: 9-Apr-2022
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