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Dynamic planar map illustration

Published: 29 July 2007 Publication History

Abstract

There are many types of illustrations that are easier to create in planar-map-based illustration systems than in the more common stacking-based systems. One weakness shared by all existing planar-map-based systems is that the editability of the drawing is severely hampered once coloring has begun. The paths that define the areas to be filled become divided wherever they intersect, making it difficult or impossible to edit them as a whole.
Live Paint is a new metaphor that allows planar-map-based coloring while maintaining all the original paths unchanged. When a user makes a change, the regions and edges defined by the new paths take on fill and stroke attributes from the previous regions and edges. This results in greater editing flexibility and ease of use. Live Paint uses a set of heuristics to match each region and edge in a changed illustration with a region or edge in the previous version, a task that is more difficult than it at first appears. It then transfers fill and stroke attributes accordingly.

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References

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Adobe Systems Inc. 2005. Adobe Illustrator CS2 User Guide. Adobe Systems Inc.
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Alt, H., Efrat, A., Rote, G., and Wenk C. 2003. Matching Planar Maps. In Journal of Algorithms, 49, 2, 262--283.
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Baudelaire, P. and Gangnet, M. 1989. Planar Maps: An Interaction Paradigm for Graphic Design. In CHI'89 Proceedings, Addison-Wesley, 313--318.
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Fekete, J.-D., Bizouarn, É., Cournarie, É., GALAS, T., and Taillefer, F. 1995 TicTacToon: A paperless System for Professional 2D Animation. In Proceedings of ACM SIGGRAPH 95, Computer Graphics Proceedings, Annual Conference Series, ACM, 79--89.
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Hobby, J. 1999. Practical Segment Intersection with Finite Precision Output. In Computational Geometry 13, Elsevier, 199--214.
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Macromedia, Inc. 2005. Macromedia Flash 8: Using Flash. Macromedia, Inc.
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Neuhaus M. and Bunke, H. 2004. An Error-tolerant Approximate Matching Algorithm for Attributed Planar Graphs and its Application to Fingerprint Classification. In Proceedings of the 10th International Workshop on Structural and Syntactic Pattern Recognition, Springer-Verlag LNCS 3138, 180--189.
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Cited By

View all
  • (2019)Topological Modeling for Vector GraphicsIEEE Computer Graphics and Applications10.1109/MCG.2019.289127739:3(86-95)Online publication date: 1-May-2019
  • (2009)A visibility algorithm for converting 3D meshes into editable 2D vector graphicsACM SIGGRAPH 2009 papers10.1145/1576246.1531389(1-8)Online publication date: 27-Jul-2009
  • (2009)A visibility algorithm for converting 3D meshes into editable 2D vector graphicsACM Transactions on Graphics (TOG)10.1145/1531326.153138928:3(1-8)Online publication date: 27-Jul-2009

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Published In

cover image ACM Conferences
SIGGRAPH '07: ACM SIGGRAPH 2007 papers
August 2007
1019 pages
ISBN:9781450378369
DOI:10.1145/1275808
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 29 July 2007

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Author Tags

  1. dynamic
  2. gap detection
  3. graphics editor
  4. planar map
  5. recoloring
  6. vector illustration

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SIGGRAPH '07 Paper Acceptance Rate 108 of 455 submissions, 24%;
Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

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Cited By

View all
  • (2019)Topological Modeling for Vector GraphicsIEEE Computer Graphics and Applications10.1109/MCG.2019.289127739:3(86-95)Online publication date: 1-May-2019
  • (2009)A visibility algorithm for converting 3D meshes into editable 2D vector graphicsACM SIGGRAPH 2009 papers10.1145/1576246.1531389(1-8)Online publication date: 27-Jul-2009
  • (2009)A visibility algorithm for converting 3D meshes into editable 2D vector graphicsACM Transactions on Graphics (TOG)10.1145/1531326.153138928:3(1-8)Online publication date: 27-Jul-2009

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