[go: up one dir, main page]
More Web Proxy on the site http://driver.im/ skip to main content
10.1145/1272582.1272590acmconferencesArticle/Chapter ViewAbstractPublication PagesapgvConference Proceedingsconference-collections
Article

Exploring large virtual environments with an HMD when physical space is limited

Published: 25 July 2007 Publication History

Abstract

Virtual Environments presented through head-mounted displays (HMDs) are often explored on foot. Exploration on foot is useful since the afferent and efferent cues of physical locomotion aid spatial awareness. However, the size of the virtual environment that can be explored on foot is limited to the dimensions of the tracking space of the HMD unless other strategies are used. This paper presents a system for exploring a large virtual environment on foot when the size of the physical surroundings is small by leveraging people's natural ability to spatially update. This paper presents three methods of "resetting" users when they reach the physical limits of the HMD tracking system. Resetting involves manipulating the users' location in physical space to move them out of the path of the physical obstruction while maintaining their spatial awareness of the virtual space.

References

[1]
Allen, R. C., and Singer, M. J. 1997. Landmark direction and distance estimation in large scale. In Proceedings of the Human Factors and Ergonomics Society 41st Annual Meeting, 1213--1217.
[2]
Bowman, D. A., Davis, E. T., Hodges, L. F., and Badre, A. N. 1999. Maintaining spatial orientation during travel in an immersive virtual environment. Presence 8, 6, 618--631.
[3]
Chance, S. S., Gaunet, F., Beall, A. C., and Loomis, J. M. 1998. Locomotion mode affects updating of objects encountered during travel: The contribution of vestibular and proprioceptive inputs to path integration. Presence 7, 2, 168--178.
[4]
Darken, R., and Sibert, J. 1996. Navigating in large virtual worlds. The Int. J. of Human-Computer Interaction 8, 1, 49--72.
[5]
Kearns, M., Warren, W., Duchon, A., and Tarr, M. 2002. Path integration from optic flow and body senses in a homing task. Perception 31, 349--374.
[6]
Klatzky, R. L., Loomis, J. M., Beall, A. C., Chance, S. S., and Golledge, R. G. 1998. Spatial updating of self-position and orientation during real, imagined, and virtual locomotion. Psychological Science 9, 4 (July), 293--298.
[7]
Kuhl, S. A. 2004. Recalibration of rotational locomotion in immersive virtual environments. In APGV 2004, 23--26.
[8]
Lathrop, W. B., and Kaiser, M. K. 2002. Perceived orientation in physical and virtual environments: Changes in perceived orientation as a function of idiothetic information available. Presence 11, 1, 19--32.
[9]
Nitzsche, N., Hanebeck, U., and Schmidt, G. 2004. Motion compression for telepresent walking in large target environments. Presence 13, 1, 44--60.
[10]
Péruch, P., Belingard, L., and Thinus-Blanc, C. 2000. Transfer of spatial knowledge from virtual to real environments. In Spatial Cognition II, C. Freska, Ed. Springer, Berlin.
[11]
Philbeck, J. W., Klatzky, R. K., Behrmann, M., Loomis, J. M., and Goodridge, J. 2001. Active control of locomotion facilitates nonvisual navigation. Journal of Experimental Psychology: Human Perception and Performance 27, 141--153.
[12]
Pick, H. L., Rieser, J. J., Wagner, D., and Garing, A. E. 1999. The recalibration of rotational locomotion. J. Exp. Psych: Hum. Perc. Perf. 25, 5, 1179--1188.
[13]
Presson, C. C., and Montello, D. R. 1994. Updating after rotational and translational body movements: coordinate structure of perspective space. Perception 23, 1447--1455.
[14]
Razzaque, S., Kohn, Z., and Whitton, M. C. 2001. Redirected walking. Eurographics Short Presentation.
[15]
Rieser, J. J., Pick, H. L., Ashmead, D. A., and Garing, A. E. 1995. The calibration of human locomotion and models of perceptual-motor organization. J. Exp. Psych: Hum. Perc. Perf. 21, 480--497.
[16]
Rieser, J. J. 1989. Access to knowledge of spatial structure at novel points of observation. Journal of Experimental Psychology 15, 6, 1157--1165.
[17]
Ruddle, R. A., and Lessels, S. 2006. For efficient navigation search, humans require full physical movement but not a rich visual scene. Psych. Science. To appear.
[18]
Ruddle, R. A., Payne, S. J., and Jones, D. M. 1999. Navigating large-scale virtual environments: What differences occur between helmet-mounted and desk-top displays? Presence 8, 2, 157--168.
[19]
Ruddle, R. A. 2001. Navigation: Am i really lost or virtually there? Engineering Psychology and Cognitive Ergonomics 6, 135--142.
[20]
Slater, M., Usoh, M., and Steed, A. 1995. Taking steps: The influence of a walking technique on presence in virtual reality. ACM Trans. on Human Interaction 2, 3, 201--219.
[21]
Templeman, J. N., Denbrook, P. S., and Sibert, L. E. 1999. Virtual locomotion: Walking in place through virtual environments. Presence 8, 6, 598--617.
[22]
Usoh, M., Arthur, K., Whitton, M. C., Bastos, R., Steed, A., Slater, M., and Brooks, F. P. 1999. Walking > walking-in-place > flying, in virtual environments. In SIGGRAPH 99, 359--364.
[23]
Waller, D., Hunt, E., and Knapp, D. 1998. The transfer of spatial knowledge in virtual environment training. Presence 7, 2, 129--143.
[24]
Williams, B., Narasimham, G., McNamara, T. P., Carr, T. H., Rieser, J. J., and Bodenheimer, B. 2006. Updating orientation in large virtual environments using scaled translational gain. APGV.

Cited By

View all
  • (2024)Predictive multiuser redirected walking using artificial potential fieldsFrontiers in Virtual Reality10.3389/frvir.2024.12594295Online publication date: 8-Aug-2024
  • (2024)ACMGVR: Architecturally Consistent Mazes for Games in Virtual RealityCompanion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play10.1145/3665463.3678818(221-226)Online publication date: 14-Oct-2024
  • (2024)Revisited Threshold Detection in Redirection TechniquesProceedings of the 2024 8th International Conference on Virtual and Augmented Reality Simulations10.1145/3657547.3657558(28-34)Online publication date: 14-Mar-2024
  • Show More Cited By

Index Terms

  1. Exploring large virtual environments with an HMD when physical space is limited

    Recommendations

    Comments

    Please enable JavaScript to view thecomments powered by Disqus.

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    APGV '07: Proceedings of the 4th symposium on Applied perception in graphics and visualization
    July 2007
    152 pages
    ISBN:9781595936707
    DOI:10.1145/1272582
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 25 July 2007

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. space perception
    2. virtual reality (VR)

    Qualifiers

    • Article

    Conference

    APGV07
    Sponsor:

    Acceptance Rates

    Overall Acceptance Rate 19 of 33 submissions, 58%

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)134
    • Downloads (Last 6 weeks)26
    Reflects downloads up to 11 Dec 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2024)Predictive multiuser redirected walking using artificial potential fieldsFrontiers in Virtual Reality10.3389/frvir.2024.12594295Online publication date: 8-Aug-2024
    • (2024)ACMGVR: Architecturally Consistent Mazes for Games in Virtual RealityCompanion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play10.1145/3665463.3678818(221-226)Online publication date: 14-Oct-2024
    • (2024)Revisited Threshold Detection in Redirection TechniquesProceedings of the 2024 8th International Conference on Virtual and Augmented Reality Simulations10.1145/3657547.3657558(28-34)Online publication date: 14-Mar-2024
    • (2024)Investigation of Redirection Algorithms in Small Tracking SpacesProceedings of the 30th ACM Symposium on Virtual Reality Software and Technology10.1145/3641825.3687749(1-9)Online publication date: 9-Oct-2024
    • (2024)Influence of Rotation Gains on Unintended Positional Drift during Virtual Steering Navigation in Virtual RealityProceedings of the 30th ACM Symposium on Virtual Reality Software and Technology10.1145/3641825.3687734(1-10)Online publication date: 9-Oct-2024
    • (2024)Exploring the Impact of Visual Scene Characteristics and Adaptation Effects on Rotation Gain Perception in VRProceedings of the 30th ACM Symposium on Virtual Reality Software and Technology10.1145/3641825.3687733(1-13)Online publication date: 9-Oct-2024
    • (2024)Sicknificant Steps: A Systematic Review and Meta-analysis of VR Sickness in Walking-based Locomotion for Virtual RealityProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3641974(1-36)Online publication date: 11-May-2024
    • (2024)SafeRDW: Keep VR Users Safe When Jumping Using Redirected Walking2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00058(365-375)Online publication date: 16-Mar-2024
    • (2024)RedirectedDoors+: Door-Opening Redirection with Dynamic Haptics in Room-Scale VRIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.337210530:5(2276-2286)Online publication date: 11-Mar-2024
    • (2024)Redirection Strategy Switching: Selective Redirection Controller for Dynamic Environment AdaptationIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.337205630:5(2474-2484)Online publication date: 4-Mar-2024
    • Show More Cited By

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media