Cited By
View all- Dewez DHoyet LLécuyer AArgelaguet Sanz FKitamura YQuigley AIsbister KIgarashi TBjørn PDrucker S(2021)Towards “Avatar-Friendly” 3D Manipulation Techniques: Bridging the Gap Between Sense of Embodiment and Interaction in Virtual RealityProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445379(1-14)Online publication date: 6-May-2021
- Chen YSun JXu QLank EIrani PLi W(2021)Global Scene Filtering, Exploration, and Pointing in Occluded Virtual SpaceHuman-Computer Interaction – INTERACT 202110.1007/978-3-030-85607-6_11(156-176)Online publication date: 27-Aug-2021
- Messaci AZenati NBelhocine MOtmane S(2021) Zoom‐fwd : Efficient technique for 3D gestual interaction with distant and occluded objects in virtual reality Computer Animation and Virtual Worlds10.1002/cav.203333:1Online publication date: 2-Nov-2021
- Show More Cited By