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DisASTer (distributed algorithms simulation terrain): a platform for the implementation of distributed algorithms

Published: 27 June 2005 Publication History

Abstract

DisASTer (Distributed Algorithms Simulation Terrain) is a platform for the implementation of distributed algorithms. It provides a Java class library that eases the programming of distributed algorithms in Java. Moreover, DisASTer constitutes an execution environment that enables the user to specify interactively a topology at runtime. It allows the user to control the execution of the algorithm (start, stop, suspend, resume, go back and forth). In addition, the execution of a distributed algorithm can be observed through some built-in visualization panels (topology view, sequence view, message queue view). DisASTer supports the implementation of further application-specific views.

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Cited By

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  • (2010)JavaSpaces NetBeansProceedings of the fifteenth annual conference on Innovation and technology in computer science education10.1145/1822090.1822099(23-27)Online publication date: 26-Jun-2010
  • (2010)A kinesthetic-based collaborative learning system for distributed algorithms2010 2nd International Conference on Education Technology and Computer10.1109/ICETC.2010.5529425(V2-97-V2-101)Online publication date: Jun-2010
  • (2009)Virtualized games for teaching about distributed systemsACM SIGCSE Bulletin10.1145/1539024.150895541:1(246-250)Online publication date: 4-Mar-2009
  • Show More Cited By

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cover image ACM Conferences
ITiCSE '05: Proceedings of the 10th annual SIGCSE conference on Innovation and technology in computer science education
June 2005
440 pages
ISBN:1595930248
DOI:10.1145/1067445
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 27 June 2005

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Author Tags

  1. distributed algorithms
  2. distributed systems
  3. mutual exclusion
  4. programming platform
  5. simulation
  6. visualization

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Cited By

View all
  • (2010)JavaSpaces NetBeansProceedings of the fifteenth annual conference on Innovation and technology in computer science education10.1145/1822090.1822099(23-27)Online publication date: 26-Jun-2010
  • (2010)A kinesthetic-based collaborative learning system for distributed algorithms2010 2nd International Conference on Education Technology and Computer10.1109/ICETC.2010.5529425(V2-97-V2-101)Online publication date: Jun-2010
  • (2009)Virtualized games for teaching about distributed systemsACM SIGCSE Bulletin10.1145/1539024.150895541:1(246-250)Online publication date: 4-Mar-2009
  • (2009)Virtualized games for teaching about distributed systemsProceedings of the 40th ACM technical symposium on Computer science education10.1145/1508865.1508955(246-250)Online publication date: 4-Mar-2009

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