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The power-aware cord: energy awareness through ambient information display

Published: 02 April 2005 Publication History

Abstract

In order to support increased consumer awareness regarding energy consumption, we have been developing new ways of representing and interacting with energy in electric products intended for domestic environments. The 'Power-Aware Cord' is a re-design of a common electrical power strip that displays the amount of energy passing through it at any given moment. This is done by dynamic glowing patterns produced by electroluminescent wires molded into the transparent electrical cord. Using this fully functional prototype, we have been investigating how such ambient displays can be used to increase energy awareness. An initial user study indicates that the Power-Aware Cord is a very accessible and intuitive mean for better understanding energy consumption. Future work includes further development of the mapping between load and visual pattern and in-depth studies of user perception and learning over time.

References

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Matsukawa, I. The Effects of Information on Residential Demand for Electricity. The Energy Journal, Vol. 25, No 1. (2004)
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George W. Fitzmaurice, Hiroshi Ishii and William Buxton. Bricks: Laying the Foundations for Graspable User Interfaces, CHI 95 Procedings, ACM Press (1995)
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Mackay, W., 1998: Augmenting Reality: Linking realand virtual worlds. A new paradigm for interacting with computers, In: Proceedings of AVI'98, ACM Conference on Advanced Visual Interfaces, New York: ACM Press (1998)
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Buur, Jacob & Astrid Søøndergaard, 1999: Video Card Game: An augmented environment for User Centered Design discussions, Proc. DARE, Elsinore, DK. 2000.
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  • (2024)"If you don't feel guilty, you won't take responsibility" - Co-Speculating on Digital Technologies That Encourage Sustainable ConsumptionProceedings of the 13th Nordic Conference on Human-Computer Interaction10.1145/3679318.3685374(1-18)Online publication date: 13-Oct-2024
  • (2024)A Year of Interaction Around Town: Gathering Traces with an Interactive Knitting Machine and Community Stitch MarkersProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3660736(1116-1133)Online publication date: 1-Jul-2024
  • (2024)From Exploration to End of Life: Unpacking Sustainability in Physicalization PracticesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642248(1-17)Online publication date: 11-May-2024
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cover image ACM Conferences
CHI EA '05: CHI '05 Extended Abstracts on Human Factors in Computing Systems
April 2005
1358 pages
ISBN:1595930027
DOI:10.1145/1056808
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 02 April 2005

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Author Tags

  1. ambient displays
  2. augmented reality
  3. conceptual design
  4. energy efficiency
  5. interaction design
  6. physical device UI
  7. ubiquitous computing

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Cited By

View all
  • (2024)"If you don't feel guilty, you won't take responsibility" - Co-Speculating on Digital Technologies That Encourage Sustainable ConsumptionProceedings of the 13th Nordic Conference on Human-Computer Interaction10.1145/3679318.3685374(1-18)Online publication date: 13-Oct-2024
  • (2024)A Year of Interaction Around Town: Gathering Traces with an Interactive Knitting Machine and Community Stitch MarkersProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3660736(1116-1133)Online publication date: 1-Jul-2024
  • (2024)From Exploration to End of Life: Unpacking Sustainability in Physicalization PracticesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642248(1-17)Online publication date: 11-May-2024
  • (2024)Eco-Garden: A Data Sculpture to Encourage Sustainable Practices in Everyday Life in Households2024 IEEE VIS Workshop on Visualization for Climate Action and Sustainability (Viz4Climate + Sustainability)10.1109/Viz4Climate-Sustainability64680.2024.00008(28-35)Online publication date: 14-Oct-2024
  • (2024)Exploring Household Preferences for Visualising Consumption Information: Towards Data Physicalizations to Promote Sustainable PracticesInteracting with Computers10.1093/iwc/iwae054Online publication date: 3-Dec-2024
  • (2024)Exploring the design of physical artefacts to visualise household consumption for encouraging sustainable practicesBehaviour & Information Technology10.1080/0144929X.2024.239867343:14(3356-3370)Online publication date: 18-Sep-2024
  • (2024)Learning Magnitudes of Energy Consumption with Symbolic or Iconic RepresentationsDiagrammatic Representation and Inference10.1007/978-3-031-71291-3_27(335-349)Online publication date: 9-Sep-2024
  • (2023)A Design Vocabulary for Data PhysicalizationACM Transactions on Computer-Human Interaction10.1145/361736631:1(1-62)Online publication date: 29-Nov-2023
  • (2023)Understanding Household Consumption Practices and their Motivations: Opportunities to Foster Sustainability PracticesProceedings of the 6th ACM SIGCAS/SIGCHI Conference on Computing and Sustainable Societies10.1145/3588001.3609360(30-42)Online publication date: 16-Aug-2023
  • (2023)Validating Design Choices of a Bio-Inspired Histogram to Support a Shared Practice of Clean Energy at the WorkplaceProceedings of the 34th Conference on l'Interaction Humain-Machine10.1145/3583961.3583965(1-20)Online publication date: 3-Apr-2023
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