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Article

Location-aware visualization of VRML models in GPS-based mobile guides

Published: 29 March 2005 Publication History

Abstract

In this paper, we present LAMP3D, a system for the location-aware presentation of VRML content on mobile devices. We explore the application of LAMP3D in tourist mobile guides: the system is used to provide tourists with a 3D visualization of the environment they are exploring, synchronized with the physical world through the use of GPS data; tourists can easily obtain information on the objects they see in the real world by directly selecting them in the VRML world. We discuss the design and development of the system and report about the feedback obtained from the informal user testing we carried out.

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  • (2021)Bus Stop Spotting: a Field Experiment Comparing 2D Maps, Augmented Reality and 3D MapsProceedings of the 23rd International Conference on Mobile Human-Computer Interaction10.1145/3447526.3472051(1-14)Online publication date: 27-Sep-2021
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  • (2019)Failure Recovery in Resilient X10ACM Transactions on Programming Languages and Systems10.1145/333237241:3(1-30)Online publication date: 2-Jul-2019
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Published In

cover image ACM Conferences
Web3D '05: Proceedings of the tenth international conference on 3D Web technology
March 2005
191 pages
ISBN:1595930124
DOI:10.1145/1050491
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 29 March 2005

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Author Tags

  1. 3D virtual environments
  2. VRML
  3. evaluation
  4. interaction style
  5. mobile devices
  6. mobile guides

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Conference

Web3D05
Sponsor:
Web3D05: 10th International Conference on 3D Web Technology 2005
March 29 - April 1, 2005
Bangor, United Kingdom

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Overall Acceptance Rate 27 of 71 submissions, 38%

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Cited By

View all
  • (2021)Bus Stop Spotting: a Field Experiment Comparing 2D Maps, Augmented Reality and 3D MapsProceedings of the 23rd International Conference on Mobile Human-Computer Interaction10.1145/3447526.3472051(1-14)Online publication date: 27-Sep-2021
  • (2020)Nearly ETH-tight Algorithms for Planar Steiner Tree with Terminals on Few FacesACM Transactions on Algorithms10.1145/337138916:3(1-30)Online publication date: 6-Jun-2020
  • (2019)Failure Recovery in Resilient X10ACM Transactions on Programming Languages and Systems10.1145/333237241:3(1-30)Online publication date: 2-Jul-2019
  • (2019)Designing for Mobile and Immersive Visual Analytics in the FieldIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2019.2934282(1-1)Online publication date: 2019
  • (2019)The use of smartphones in enhancing the travel experience of young adults in Singapore2019 International Conference on contemporary Computing and Informatics (IC3I)10.1109/IC3I46837.2019.9055587(186-191)Online publication date: Dec-2019
  • (2017)Mobile Three-Dimensional Maps for Wayfinding in Large and Complex Buildings: Empirical Comparison of First-Person Versus Third-Person PerspectiveIEEE Transactions on Human-Machine Systems10.1109/THMS.2017.269368447:6(1029-1039)Online publication date: Dec-2017
  • (2015)Utilizing the synergic combination of art and game technologies in engineering applications2015 6th IEEE International Conference on Cognitive Infocommunications (CogInfoCom)10.1109/CogInfoCom.2015.7390565(61-65)Online publication date: Oct-2015
  • (2015)A systematic review of shared visualisation to achieve common groundJournal of Visual Languages & Computing10.1016/j.jvlc.2014.12.00328(83-99)Online publication date: Jun-2015
  • (2014)Designing Reality Guides2014 6th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)10.1109/VS-Games.2014.7012154(1-8)Online publication date: Sep-2014
  • (2014)Adapting to the mobile world: A model of smartphone useAnnals of Tourism Research10.1016/j.annals.2014.04.00848(11-26)Online publication date: Sep-2014
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