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Article

Modelling urban scenes for LBMS

Published: 29 March 2005 Publication History

Abstract

Three-dimensional graphical applications can provide an added value to Location Based Mobile Services (LBMS). This is particularly true for the applications related to urban environments, which can interactively present three-dimensional models to the user, visualized in accordance to his location. Modelling an urban environment is mainly a manual procedure and so it can become a difficult, tedious and time consuming task, due to the many different geometries, textures, details, etc, involved in the urban structures.This paper presents the XL3D modelling system that provides, in an automatic fashion, three-dimensional models of urban areas to be used in a LBMS Project. The XL3D modelling system is based on interoperable access to digital data, in diverse formats, accessing XML documents or invoking Web services in a distributed architecture. The system is driven by L-systems based modelling processes that automatically generate three-dimensional models of urban environments, specified in a declarative mode using documents based on an XML Schema, also called XL3D.

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Cited By

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  • (2014)A Survey on Procedural Modelling for Virtual WorldsComputer Graphics Forum10.1111/cgf.1227633:6(31-50)Online publication date: 1-Sep-2014
  • (2011)Generating Consistent Buildings: A Semantic Approach for Integrating Procedural TechniquesIEEE Transactions on Computational Intelligence and AI in Games10.1109/TCIAIG.2011.21628423:3(274-288)Online publication date: Sep-2011

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cover image ACM Conferences
Web3D '05: Proceedings of the tenth international conference on 3D Web technology
March 2005
191 pages
ISBN:1595930124
DOI:10.1145/1050491
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

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Publication History

Published: 29 March 2005

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Author Tags

  1. 3D modelling
  2. L-systems
  3. X3D
  4. XML
  5. computer graphics
  6. geographic information systems
  7. virtual reality

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Web3D05
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Web3D05: 10th International Conference on 3D Web Technology 2005
March 29 - April 1, 2005
Bangor, United Kingdom

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Overall Acceptance Rate 27 of 71 submissions, 38%

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Cited By

View all
  • (2014)A Survey on Procedural Modelling for Virtual WorldsComputer Graphics Forum10.1111/cgf.1227633:6(31-50)Online publication date: 1-Sep-2014
  • (2011)Generating Consistent Buildings: A Semantic Approach for Integrating Procedural TechniquesIEEE Transactions on Computational Intelligence and AI in Games10.1109/TCIAIG.2011.21628423:3(274-288)Online publication date: Sep-2011

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