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17 March 2015 Interactive stereo games to improve vision in children with amblyopia using dichoptic stimulation
Nicola Herbison, Isabel M. Ash, Daisy MacKeith, Anthony Vivian, Jonathan H. Purdy, Apostolos Fakis, Sue V. Cobb, Trish Hepburn, Richard M. Eastgate, Richard M. Gregson, Alexander J. E. Foss
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Proceedings Volume 9391, Stereoscopic Displays and Applications XXVI; 93910A (2015) https://doi.org/10.1117/12.2083360
Event: SPIE/IS&T Electronic Imaging, 2015, San Francisco, California, United States
Abstract
Amblyopia is a common condition affecting 2% of all children and traditional treatment consists of either wearing a patch or penalisation. We have developed a treatment using stereo technology, not to provide a 3D image but to allow dichoptic stimulation. This involves presenting an image with the same background to both eyes but with features of interest removed from the image presented to the normal eye with the aim to preferentially stimulated visual development in the amblyopic, or lazy, eye. Our system, called I-BiT can use either a game or a video (DVD) source as input. Pilot studies show that this treatment is effective with short treatment times and has proceeded to randomised controlled clinical trial. The early indications are that the treatment has a high degree of acceptability and corresponding good compliance.
© (2015) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Nicola Herbison, Isabel M. Ash, Daisy MacKeith, Anthony Vivian, Jonathan H. Purdy, Apostolos Fakis, Sue V. Cobb, Trish Hepburn, Richard M. Eastgate, Richard M. Gregson, and Alexander J. E. Foss "Interactive stereo games to improve vision in children with amblyopia using dichoptic stimulation", Proc. SPIE 9391, Stereoscopic Displays and Applications XXVI, 93910A (17 March 2015); https://doi.org/10.1117/12.2083360
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KEYWORDS
Eye

Digital video discs

Visualization

Video

Glasses

Camera shutters

Clinical trials

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