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Optimal strategies for two-person normalized matrix game with variable payoffs

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Abstract

This paper considers a two-person zero-sum game model in which payoffs are varying in closed intervals. Conditions for the existence of saddle point for this model is studied in this paper. Further, a methodology is developed to obtain the optimal strategy for this game as well as the range of the corresponding optimal values. The theoretical development is verified through numerical example.

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Acknowledgments

The authors are thankful to the referees whose suggestions have improved the presentation considerably.

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Correspondence to Ajay Kumar Bhurjee.

Appendix A: For player \(P_1\)

Appendix A: For player \(P_1\)

One may observe that an optimal strategy \({\mathbf {y}}^* \in Y\) and the value \(\varvec{\nu }=\varvec{\nu }({\mathbf {y}}^*)\) for player \(P_1\) is equivalent to the solution of the following interval linear programming problem:

$$\begin{aligned} \left. \begin{array}{ll} \text{ Maximize }~~\left[ \nu ^L,\nu ^R\right] \\ \text{ subject } \text{ to } \text{ the } \text{ constraints }\\ \underset{i\in {\varLambda }_m}{\sum }\left[ a_{ij}^Ly_i,a_{ij}^Ry_i\right] \succeq \left[ \nu ^L,\nu ^R\right] ,\quad ~j\in {\varLambda }_n \\ \underset{i\in {\varLambda }_m}{\sum }y_i=1,\quad y_i\ge 0,i \in {\varLambda }_m. \end{array} \right\} \end{aligned}$$
(15)

This is equivalent to the following interval programming problem:

$$\begin{aligned} \left. \begin{array}{ll} \text{ Maximize }[\nu ^L,\nu ^R]\\ \text{ subject } \text{ to } \text{ the } \text{ constraints }\\ \underset{i\in {\varLambda }_m}{\sum }\left( a_{ij}^L+t\left( a_{ij}^R-a_{ij}^L\right) \right) y_i\ge \left( \nu ^L+t\left( \nu ^R-\nu ^L\right) \right) ,\quad ~j\in {\varLambda }_n \\ \underset{i\in {\varLambda }_m}{\sum }y_i=1,\quad y_i\ge 0,\quad i \in {\varLambda }_m \end{array} \right\} \end{aligned}$$
(16)

For positive weight function \(w:[0,1]\rightarrow R_+\), we construct the following deterministic problem:

$$\begin{aligned} \left. \begin{array}{ll} \text{ Maximize }\int _0^1w(t)(\nu ^L+t(\nu ^R-\nu ^L))dt\\ \text{ subject } \text{ to } \text{ the } \text{ constraints }\\ \underset{i\in {\varLambda }_m}{\sum }a_{ij}^Ly_i\ge \nu ^L,\underset{i\in {\varLambda }_m}{\sum }a_{ij}^Ry_i\ge \nu ^R,\quad ~j\in {\varLambda }_n \\ \underset{i\in {\varLambda }_m}{\sum }y_i=1,y_i\ge 0,\quad i \in {\varLambda }_m. \end{array} \right\} \end{aligned}$$
(17)

From Theorem 1, optimal solution of problem (17) is an efficient solution of problem (16).

In particular, for weight function \(w(t)=1,\) problem (17) becomes,

$$\begin{aligned} \begin{array}{ll} \text{ Maximize }~\frac{1}{2}(\nu ^L+\nu ^R)\\ \text{ subject } \text{ to } \text{ the } \text{ constraints }\\ \underset{i\in {\varLambda }_m}{\sum }a_{ij}^Ly_i\ge \nu ^L,\underset{i\in {\varLambda }_m}{\sum }a_{ij}^Ry_i\ge \nu ^R,\quad ~j\in {\varLambda }_n \\ \underset{i\in {\varLambda }_m}{\sum }y_i=1,y_i\ge 0,\quad i \in {\varLambda }_m \end{array} \end{aligned}$$

1.1 Appendix B: For player \(P_2\)

One may observe that an optimal strategy \({\mathbf {z}}^* \in Z\) and the value \(\varvec{\omega }=\varvec{\omega }({\mathbf {z}}^*)\) for player \(P_2\) is equivalent to the solution of the following interval linear programming problem:

$$\begin{aligned} \left. \begin{array}{ll} \text{ Minimize }~~\left[ \omega ^L,\omega ^R\right] \\ \text{ subject } \text{ to } \text{ the } \text{ constraints }\\ \underset{j\in {\varLambda }_n}{\sum }\left[ a_{ij}^Lz_j,a_{ij}^Rz_j\right] \preceq \left[ \omega ^L,\omega ^R\right] ,\quad i\in {\varLambda }_m \\ \underset{j\in {\varLambda }_n}{\sum }z_j=1,z_j\ge 0,\quad j \in {\varLambda }_n. \end{array} \right\} \end{aligned}$$
(18)

This problem is equivalent to the following interval programming problem:

$$\begin{aligned} \left. \begin{array}{ll} \text{ Minimize }~~[\omega ^L,\omega ^R]\\ \text{ subject } \text{ to } \text{ the } \text{ constraints }\\ \underset{j\in {\varLambda }_n}{\sum }\left( a_{ij}^L+t\left( a_{ij}^R-a_{ij}^L\right) \right) z_i\le \left( \omega ^L+t\left( \omega ^R-\omega ^L\right) \right) ,\quad i\in {\varLambda }_m\\ \underset{j\in {\varLambda }_n}{\sum }z_j=1,\quad z_j\ge 0,j \in {\varLambda }_n \end{array} \right\} \end{aligned}$$
(19)

For positive weight function \(w:[0,1]\rightarrow R_+,\) we construct the following deterministic linear optimization problem:

$$\begin{aligned} \left. \begin{array}{ll} \text{ Minimize }~\int _0^1w(t)\left( \omega ^L+t\left( \omega ^R-\omega ^L\right) \right) dt\\ \text{ subject } \text{ to } \text{ the } \text{ constraints } \\ \underset{j\in {\varLambda }_n}{\sum }a_{ij}^Lz_j\le \omega ^L,\underset{j\in {\varLambda }_n}{\sum }a_{ij}^Rz_j\le \omega ^R,\quad i\in {\varLambda }_m\\ \underset{j\in {\varLambda }_n}{\sum }z_j=1,\quad z_j\ge 0,j \in {\varLambda }_n \end{array} \right\} \end{aligned}$$
(20)

From Theorem 1, optimal solution of problem (20) is an efficient solution of problem (19).

In particular, for weight function \(w(t)=1,\) problem (20) becomes,

$$\begin{aligned} \begin{array}{ll} \text{ Minimize }~\frac{1}{2}(\omega ^L+\omega ^R)\\ \text{ subject } \text{ to } \text{ the } \text{ constraints }\\ \underset{j\in {\varLambda }_n}{\sum }a_{ij}^Lz_j\le \omega ^L,\underset{j\in {\varLambda }_n}{\sum }a_{ij}^Rz_j\le \omega ^R,\quad i\in {\varLambda }_m\\ \underset{j\in {\varLambda }_n}{\sum }z_j=1,\quad z_j\ge 0,j\in {\varLambda }_n \end{array} \end{aligned}.$$

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Bhurjee, A.K., Panda, G. Optimal strategies for two-person normalized matrix game with variable payoffs. Oper Res Int J 17, 547–562 (2017). https://doi.org/10.1007/s12351-016-0237-x

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