Abstract
This paper considers a two-person zero-sum game model in which payoffs are varying in closed intervals. Conditions for the existence of saddle point for this model is studied in this paper. Further, a methodology is developed to obtain the optimal strategy for this game as well as the range of the corresponding optimal values. The theoretical development is verified through numerical example.
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The authors are thankful to the referees whose suggestions have improved the presentation considerably.
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Appendix A: For player \(P_1\)
Appendix A: For player \(P_1\)
One may observe that an optimal strategy \({\mathbf {y}}^* \in Y\) and the value \(\varvec{\nu }=\varvec{\nu }({\mathbf {y}}^*)\) for player \(P_1\) is equivalent to the solution of the following interval linear programming problem:
This is equivalent to the following interval programming problem:
For positive weight function \(w:[0,1]\rightarrow R_+\), we construct the following deterministic problem:
From Theorem 1, optimal solution of problem (17) is an efficient solution of problem (16).
In particular, for weight function \(w(t)=1,\) problem (17) becomes,
1.1 Appendix B: For player \(P_2\)
One may observe that an optimal strategy \({\mathbf {z}}^* \in Z\) and the value \(\varvec{\omega }=\varvec{\omega }({\mathbf {z}}^*)\) for player \(P_2\) is equivalent to the solution of the following interval linear programming problem:
This problem is equivalent to the following interval programming problem:
For positive weight function \(w:[0,1]\rightarrow R_+,\) we construct the following deterministic linear optimization problem:
From Theorem 1, optimal solution of problem (20) is an efficient solution of problem (19).
In particular, for weight function \(w(t)=1,\) problem (20) becomes,
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Bhurjee, A.K., Panda, G. Optimal strategies for two-person normalized matrix game with variable payoffs. Oper Res Int J 17, 547–562 (2017). https://doi.org/10.1007/s12351-016-0237-x
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DOI: https://doi.org/10.1007/s12351-016-0237-x