Abstract
Motorbike accidents account for more than half of all road traffic accidents, and most involve novice drivers who have just hit the road. To promote the safe driving of motorbikes and reduce the occurrence of accidents, this study proposes a serious game that simulates a motorbike license training system. The game will simulate the scene and process of the official motorbike license test as a way of training novice drivers to obtain driving qualifications. This study uses the technology acceptance model as an evaluation method for the license training system and for researching the psychological reactions of system users. Research results show that most users have a positive experience with the license training system. However, results also show that the system's fun, usefulness, and user-friendliness affect users’ willingness to use the system. With that in mind, the system can be improved in the future to raise the willingness of users to use the system to practice repeatedly.
Data availability
The raw data can be obtained upon reasonable request from the corresponding author.
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Funding
This study was funded by Ministry of Science and Technology (MOST) under Grant 110-2622-H-324-002.
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Li, WY., Lu, TC. & Wei, HX. Serious gaming: user acceptance of the simulated motorbike license training system. Multimed Tools Appl 83, 52763–52794 (2024). https://doi.org/10.1007/s11042-023-17532-x
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DOI: https://doi.org/10.1007/s11042-023-17532-x