[go: up one dir, main page]
More Web Proxy on the site http://driver.im/ Skip to main content
Log in

Collaboration Among Designers: Analysing an Activity for System Development

  • Published:
Computer Supported Cooperative Work (CSCW) Aims and scope Submit manuscript

Abstract

Workplace studies provide an important input to system development, yet there is no straightforward way of translating empirical results into requirements. This study contributes to the development of methods by reporting an activity theory based approach consisting of (i) field observations, (ii) modelling and (iii) a specific task analysis for system requirements. The research informed the further development of the Build-it system, a multi-user system designed to support co-located interaction between designers in engineering and architecture, and other stakeholders such as clients, operators, or inhabitants. The background research was conducted in four engineering companies and comprised of meeting observations, a questionnaire on design collaboration (n=94) and the analysis of 20 artefacts. The findings indicate that collaboration is of critical importance to the design process, and at least some of the tasks in engineering design could be supported by a system like Build-it. The task analysis for system requirements involved potential users from engineering but extended the scope to other domains, namely architecture and chemical process engineering (n=22). In all three domains a multi-user system like Build-it would be advantageous; however, the specific requirements varied more than expected. The study critically reflects on the use of generic concepts and the process of conducting research for the purpose of understanding work for design.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Subscribe and save

Springer+ Basic
£29.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Price includes VAT (United Kingdom)

Instant access to the full article PDF.

Similar content being viewed by others

References

  • J. Annett N. Stanton (Eds) (2000) Task Analysis Taylor and Francis London

    Google Scholar 

  • E. Arias H. Eden G. Fischer A. Gorman E. Scharffe (2000) ArticleTitleTranscending the Individual Human Mind – Creating Shared Understanding through Collaborative Design Transactions on Computer Human Interaction. 71 IssueID1 84–113 Occurrence Handle10.1145/344949.345015

    Article  Google Scholar 

  • A. Bandura (1997) Self-Efficacy The Exercise of Control. Freeman New York

    Google Scholar 

  • O. Bertelsen (2000) ArticleTitleDesign Artefacts. Towards a Design Oriented Epistemology Scandinavian Journal of Information Systems. 12 15–27

    Google Scholar 

  • Bertelsen O.W. (2004, September 2–3, 2004). Activity Walkthrough – a quick user interface evaluation without users. Paper presented at the First International Workshop on Activity Theory Based Practical Methods for IT Design, Copenhagen

  • O.W. Bertelsen S. Bødker (2000) ArticleTitleInformation Technology in Human Activity .Introduction to special Issue Scandinavian Journal of Information Systems: 12 3–14

    Google Scholar 

  • O.W. Bertelsen M. Korpela A. Mursu (Eds) (2004) Proceedings of the First International Workshop on Activity Theory Based Practical Methods for IT Design Aarhus University Aarhus

    Google Scholar 

  • K. Bødker F. Kensing J. Simonsen (2004) Participatory IT Design. Designing for Business and Workplace Realities MIT Press Cambridge, MA

    Google Scholar 

  • S. Bødker (1991) Through the Interface. A Human Activity Approach to User Interface Design Lawrence Erlbaum Hillsdale, NJ

    Google Scholar 

  • S. Bødker J. Buur (2002) ArticleTitleThe Design Collaboratorium – a Place for Usability Design ACM Transactions on Computer-Human Interaction. 9 IssueID2 152–169 Occurrence Handle10.1145/513665.513670

    Article  Google Scholar 

  • J.-F. Boujut E. Blanco (2003) ArticleTitleIntermediary Objects as a Means to Foster Co-operation in Engineering Design Computer Supported Cooperative Work. 12 205–219 Occurrence Handle10.1023/A:1023980212097

    Article  Google Scholar 

  • L.L. Bucciarelli (1994) Designing engineers MIT Press Cambridge, MA

    Google Scholar 

  • M. Büscher V. Friedlaender E. Hodgson S. Rank D. Shapiro (2000) ArticleTitleDesigns on Objects: Imaginative Practice, Aesthetic Categorisation, and the Design of Multimedia Archiving Support Digital Creativity. 11 IssueID3 161–172 Occurrence Handle10.1076/digc.11.3.161.8870

    Article  Google Scholar 

  • A. Cherns (1987) ArticleTitlePrinciples of Sociotechnical Design Revisited Human Relations. 40 153–162

    Google Scholar 

  • N. Cross H. Christiaans K. Dorst (Eds) (1996) Analysing Design Activity Wiley Chichester

    Google Scholar 

  • R.C. Davies (2004) ArticleTitleAdapting Virtual Reality for the Participatory design of Work Environments Computer Supported Cooperative Work. 13 1–33 Occurrence Handle10.1023/B:COSU.0000014985.12045.9c

    Article  Google Scholar 

  • M. Deutsch (1973) The Resolution of Conflict Constructive and Deconstructive Processes. Yale University Press New Haven

    Google Scholar 

  • Dietz P., Leigh D. (2001). DiamondTouch: A Multi-User Touch Technology. Paper presented at the Proceedings of UIST’01, New York

  • K. Dorst N. Cross (2001) ArticleTitleCreativity in the Design Process: Co-evolution of Problem-Solution Design Studies. 22 425–437 Occurrence Handle10.1016/S0142-694X(01)00009-6

    Article  Google Scholar 

  • H. Dunckel (Eds) (1999) Handbuch Psychologischer Arbeitsanalyseverfahren vdf Hochschulverlag Zürich

    Google Scholar 

  • L.T. Eby G.H. Dobbins (1997) ArticleTitleCollectivistic Orientation in Teams: An Individual and Group-level Analysis Journal of Organizational Behavior. 18 275–295 Occurrence Handle10.1002/(SICI)1099-1379(199705)18:3<275::AID-JOB796>3.0.CO;2-C

    Article  Google Scholar 

  • K. Ehrlenspiel (1995) Integrierte Produktentwicklung – Methoden für Prozessorganisation, Produkterstellung und Konstruktion Hanser Verlag München Wien

    Google Scholar 

  • F.E. Emery E. Trist (1965) ArticleTitleThe Causal Texture of Organisational Environments Human Relation. 18 21–32

    Google Scholar 

  • Engeli M. ed. (2001). Bits and Spaces. Architecture and Computing for Physical, Virtual, Hybrid Realms. Birkhäuser, Basel

  • Engeli M. ed. (2001). Bits and Spaces. Architecture and Computing for Physical, Virtual, Hybrid Realms. Birkhäuser, Basel Engeström Y., Middleton D. ed. (1996). Cognition and Communication at Work. Cambridge University Press, Cambridge MA, pp. 1–2

  • Y. Engeström R. Miettinen R.-L. Punamäki (Eds) (1999) Perspectives on Activity Theory Cambridge University Press Cambridge, MA

    Google Scholar 

  • F. Fjeld K. Lauche M. Bichsel F. Voorhorst H. Krueger M. Rauterberg (2002) ArticleTitlePhysical and Virtual Tools: Activity Theory Applied to the Design of Groupware Computer Supported Cooperative Work. 11 153–180 Occurrence Handle10.1023/A:1015269228596

    Article  Google Scholar 

  • E. Frankenberger P. Badke-Schaub H. Birkhofer (Eds) (1998) Designers. The key to Successful Product Development Springer Verlag London

    Google Scholar 

  • I. Greif (Eds) (1988) Computer-Supported Cooperative Work: A Book of Readings Morgan Kaufmann San Mateo, CA

    Google Scholar 

  • W. Hacker (2003) ArticleTitleAction Regulation Theory – A practical tool for the design of modern work processes? European Journal of Work and Organizational Psychology. 12 IssueID2 105–130 Occurrence Handle10.1080/13594320344000075

    Article  Google Scholar 

  • M. Hasu Y. Engeström (2000) ArticleTitleMeasurement in Action: An Activity-Theoretical Perspective on Producer-User Interaction International Journal of Human Computer Studies. 53 61–89 Occurrence Handle10.1006/ijhc.2000.0375

    Article  Google Scholar 

  • S. Hyysalo (2004) The Uses of Innovation Helsinki University Press Helsinki

    Google Scholar 

  • Ishi H., Ullmer B. (1997). Tangible Bits: Towards Seamless Interfaces between People, Bits, Atoms. Paper presented at the Proceedings of the CHI’97, New York

  • InstitutionalAuthorNameISO 13407. (1999) Human Centred Design Processes for Interactive Systems International Organisation for Standarization Geneve

    Google Scholar 

  • B. Kirwan L. Ainsworth (Eds) (1992) A Guide to Task Analysis Taylor and Francis London

    Google Scholar 

  • Korpela M., Allen J.P., Bertelsen O.W., Dittrich Y., Kuuti K., Lauche K. et al. (2004, 15–17 July 2004). Researching and Developing Work Activities in Information Systems: Experience and the Way Forward. Paper presented at the IFIP WG 8.2 Information Systems Research – relevant theory and informed practice, Manchester

  • M. Kuniavsky (2003) Observing the User Experience A Practisioner’s Guide to User Research. Morgan Kaufmann San Francisco, CA

    Google Scholar 

  • K. Kuuti (1991) Activity Theory and its Applications to Information Systems Research and Development H.-E. Nissen H.K. Klein R. Hirschheim (Eds) Information Systems Research: Contemporary Approaches and Emergent Traditions. Elsevier Amsterdam 529–549

    Google Scholar 

  • K. Kuuti (1996) Activity Theory as a Potential Framework for Human-Computer Interaction Research B.A. Nardi (Eds) Context and consciousness. Activity theory and human-computer interaction. MIT Press Cambridge, MA 17–44

    Google Scholar 

  • Lauche K. (2001). Qualitätshandeln in der Produktentwicklung. Theoretisches Modell, Analyseverfahren und Ergebnisse zu Förderungsmöglichkeiten. vdf Hochschulverlag, Zürich

  • K. Lauche (2003) Sketching a Strategy Early Designin Different Industrial Sectors M. Norell (Eds) International Conference on Engineering Design Design Society Stockholm

    Google Scholar 

  • Lauche K. (2004. September 2–3, 2004). RUBICON: Transforming Work Practice Descriptions into IT requirement elicitation via AT modelling. Paper presented at the First International Workshop on Activity Theory Based Practical Methods for IT Design, Copenhagen

  • Lauche K., Ehbets Müller R., Mbiti K. (2001). Understanding and Supporting Innovation in Teams. Paper presented at the 13th International Conference on Engineering Design, Glasgow

  • Lauche K., Höger K. (2001). Collaborative Design – Exploring New Interface Technologies. Proceedings of the 13th International Conference on Engineering Design, Glasgow (pp. 403–410)

  • Lauche K., Verbeck A., Weber W.G. (1999). Multifunktionale Teams in der Produkt- und Prozessentwicklung. In: Zentrum für Integrierte Produktionssysteme der ETH Zürich (ed.), Optimierung der Produkt- und Prozessentwicklung. Beiträge aus dem Zentrum für integrierte Produktionssysteme. Zürich: vdf, (pp. 99–118)

  • B. Lawson (1997) How Designers Think – the Design Process Demystified Architectural Press Oxford

    Google Scholar 

  • A. Leont’ev (1978) Activity, Consciousness, and Personality Prentice-Hall Englewood Cliffs, NY

    Google Scholar 

  • P. Luff J. Hindmarsh C. Heath (Eds) (2000) Workplace Studies. Recovering Work Practice and Information System Design Cambridge University Press Cambridge

    Google Scholar 

  • J. McCarthy (2000) ArticleTitleThe Paradox of Understanding Work for Design International Journal of Human Computer Studies. 53 197–219 Occurrence Handle10.1006/ijhc.2000.0371

    Article  Google Scholar 

  • Nardi B.A. ed. (1996). Context and Consciousness: Activity Theory and Human-Computer Interaction: MIT Press

  • Obradovich J.H., Smith P. (2002). The Large Situation Map in the Army: Exploring the Cognitive Implications of Co-located Tabletop Collaborative Tools. Paper presented at the CSCW 2002, New Orleans

  • S. Parker T. Wall (1998) Job and Task Design Sage Thousand Oaks

    Google Scholar 

  • Rauterberg M., Fjeld M., Krueger H., Bichsel M, Leonhard U., Meier M. (1997). BUILD-IT: A Computer Vision based Interaction Technique for a Planning Tool. Proceedings of HCI ‘97, Berlin

  • M. Rauterberg P. Spinas O. Strohm E. Ulich D. Waeber (1994) Benutzerorientierte Software-Entwicklung vdf T.G. Teubner Zürich; Stuttgart

    Google Scholar 

  • D. Redmiles (2002) ArticleTitleIntroduction to the Special Issue on Activity Theory and the Practice of Design Computer Supported Cooperative Work. 11 IssueID1 1–11 Occurrence Handle10.1023/A:1015215726353

    Article  Google Scholar 

  • A. Römer G. Weißhahn W. Hacker M. Pache U. Lindemann (2001) ArticleTitleEffort-Saving Product Representations in Design: Results of a Questionnaire Study Design Studies. 22 472–491

    Google Scholar 

  • P. Sachse S. Leinert M. Sundin W. Hacker (1999) ArticleTitleFunktionen des Prototyping im Konstruktionsprozess Zeitschrift für Arbeitswissenschaft. 53 IssueID4 225–236

    Google Scholar 

  • K. Schmidt (2000) The Critical Role of Workplace Studies in CSCW P. Luff J. Hindmarsh C. Heath (Eds) Workplace Studies. Recovering Work Practice and Information System Design Cambridge University Press Cambridge 141–149

    Google Scholar 

  • S.D. Scott K. Grant R.L. Mandryk (2003) System Guidelines for Co-located, Collaborative Work on a Tabletop Display K. Kuuti E.H. Karsten G. Fitzpatrick P. Dourish K. Schmidt (Eds) Proceedings of the 8th European Conference on Computer Supported Cooperative Work. Kluwer Dordrecht 159–178

    Google Scholar 

  • Shen C., Lesh N.B., Vernier F., Forlines C. (2002). Sharing and Building Digital Group Histories. Paper presented at the CSCW2002, New Orleans

  • M. Stacey K. Lauche (2004) Thinking and Representing in Design P.J. Clarkson C.M. Eckert (Eds) Design Process Improvement – A Review of Current Practice. Springer London 198–229

    Google Scholar 

  • N.A. Streitz P. Tandler C. Müller-Tomfelde S. Konomi (2001) Roomware: Towards the Next Generation of Human-Computer Interaction based on an Integrated Design of Real and Virtual Worlds J.A. Carroll (Eds) Human-Computer Interaction in the New Millenium. Addison Wesley New York 553–578

    Google Scholar 

  • Strohm O., Ulich E. ed. (1997). Unternehmen arbeitspsychologisch bewerten. Ein Mehr-Ebenen-Ansatz unter besonderer Berücksichtigung von Mensch, Technik und Organisation. vdf Hochschulverlag, Zürich

  • L. Suchman (2000) ArticleTitleEmbodied Practices of Engineering Work Mind, Culture, and Activity. 7 IssueID1 and 2 4–18

    Google Scholar 

  • Tellioglu H., Wagner I. (1998, 12–14 November 1998). Open Design Methodologies. Exploring Architectural Practice for Systems Design. Paper presented at the Participatory Design Conference, Seattle

  • Verbeck A., Lauche K. (2001). Analysis and Classification Methodology for Objectifications in Collective Design Processes. International Conference on Engineering Design 2001, Glasgow (pp. 217–222)

  • W. Volpert (1987) Psychische Regulation von Arbeitstätigkeiten U. Kleinbeck J. Rutenfranz (Eds) Enzyklopädie der Psychologie, Band D III1: Arbeitspsychologie. Hogrefe Göttingen 1–42

    Google Scholar 

  • P. Warr (2002) The study of Well-Being, Behaviour and Attitudes P. Warr (Eds) Psychology at Work. EditionNumber5 Penguin London 1–25

    Google Scholar 

  • W.G. Weber (1997) Analyse von Gruppenarbeit. Kollektive Handlungsregulation in soziotechnischen Systemen Huber Bern

    Google Scholar 

  • Weber W.G., Lauche K, Verbeck A. (1999). Gemeinsame Vergegenständlichungen und kooperatives Handeln in multifunktionalen Teams. In: Sachse P., Specker A. (ed). Design Thinking. vdf Hochschulverlag, Zürich, pp. 220–251

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Kristina Lauche.

Rights and permissions

Reprints and permissions

About this article

Cite this article

Lauche, K. Collaboration Among Designers: Analysing an Activity for System Development. Comput Supported Coop Work 14, 253–282 (2005). https://doi.org/10.1007/s10606-005-5413-0

Download citation

  • Issue Date:

  • DOI: https://doi.org/10.1007/s10606-005-5413-0

Keywords

Navigation