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A preliminary study on learning effect in a contact positioning task in a virtual environment

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Abstract

How the human central nervous system adjusts sensorimotor coordination to haptic stimuli is a major topic in several fields including robotics. There are studies focusing on contact positioning tasks such as catching a ball or a volley in tennis, where position control of a human hand is required only at the moment of contact for successful completion of the tasks. A previous study dealt with a task of catching a ball in a virtual environment, and reported an interesting observation of the learning process in the relationship between operational performance and energy consumption of an operator; however, the operational condition given to the operators in the previous study seemed to be relatively simple. The interest in this paper is similar to that of the previous study; however, this paper considers application of a slightly more complex operational condition to a task of catching a ball. For corresponding to increase of difficulty in operation in the task, two movements of a paddle for catching a ball are given to operators, and difference between the movements is observed. Although the final goal of the study in this paper is similar to that in the previous study, this paper considers how learning effect can be observed in operational performance by comparing the performance of novice operators with that of experienced operators. The comparison shows differences in the performances between the operators from three analytic aspects. This paper also considers how many operations are required for novice operators to exhibit the learning effect in operational performance.

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Acknowledgments

The authors of this paper expresses their gratitude to all of the volunteer operators who attended the experiment, and also to Profs. Hitoshi Kino, Hiroyuki Fujioka and Tatsushi Tokuyasu at Fukuoka Institute of Technology for their support in setup of the experiment.

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Correspondence to Tetsuya Morizono.

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This work was presented in part at the 21st International Symposium on Artificial Life and Robotics, Beppu, Oita, January 20–22, 2016.

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Morizono, T., Miyaji, R. & Tomonari, Y. A preliminary study on learning effect in a contact positioning task in a virtual environment. Artif Life Robotics 22, 64–73 (2017). https://doi.org/10.1007/s10015-016-0321-6

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  • DOI: https://doi.org/10.1007/s10015-016-0321-6

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