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1 Erratum to: Vis Comput (2014) 30:327–340 DOI 10.1007/s00371-013-0858-5
The spelling of Chih-Yuan Yao’s and Shu-Huai Chang’s name was incorrect in the original article. The correct names are given here.
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The online version of the original article can be found under doi:10.1007/s00371-013-0858-5.
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Chang, SH., Lai, YC., Yao, CY. et al. Erratum to: Geometry-shader-based real-time voxelization and applications. Vis Comput 32, 271 (2016). https://doi.org/10.1007/s00371-015-1197-5
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DOI: https://doi.org/10.1007/s00371-015-1197-5