Abstract
Assembly/Disassembly (A/D) simulations using haptic devices are facing difficulties while simulating insertion/extraction operations, such as removing cylinders from holes. In order to address this configuration as well as others, an approach based on contact identification between components is presented in this paper. This approach can efficiently contribute either to a new A/D simulation preparation process relying on two types of shape representations (mesh and CAD NURBS models), or directly to the real time simulation process when it is performed with 6D haptic devices. The model processing pipeline is described and illustrated to show how information can be propagated and used for contact detection. Then, the contact identification process is introduced and illustrated through an example.
Similar content being viewed by others
Explore related subjects
Discover the latest articles, news and stories from top researchers in related subjects.References
Coma, O., Mascle, C., Véron, P.: Geometric and form feature recognition tools applied to a design for assembly methodology. Comput. Aided Des. 35, 1193–1210 (2003)
Edwards, G.W., Barfield, W., Nussbaum, M.A.: The use of force feedback and auditory cues for performance of an assembly task in an immersive virtual environment. Virtual Real. J. 8, 231–238 (2004)
Graf, H., Brunetti, G., Stork, A.: CAD2VR or how to efficiently integrate VR into the product development process. In: Proceedings of ASME Design Engineering Technical Conference and Computers and Information in Engineering Conference, Pennsylvania, USA, pp. 249–258 (2002)
Hamri, O., Léon, J.-C., Giannini, F., Falcidieno, B., Poulat, A., Fine, L.: Interfacing product views through a mixed shape representation. Part 1: Data structures and operators. In: Proceedings of Virtual Concept Conf., Cancun, Mexico, Nov. 26–Dec. 1. Research in Interactive Design, vol. 2. Springer, Berlin (2006)
Howard, B.M., Vance, J.M.: Desktop haptic virtual assembly using physically based modeling. Virtual Real. J. 10, 33–51 (2007)
Iacob, R., Mitrouchev, P., Léon, J.-C.: A simulation framework for assembly/disassembly process modelling. In: Proceedings of ASME International Design Engineering Technical Conferences & Computers and Information in Engineering Conference, Las Vegas, USA, Sep. 4–7, 2007
Jung, B.: Task-level assembly modeling in virtual environments. In: ICCSA. LNCS, vol. 2669, srs. 1, pp. 721–730 (2003)
Lim, T., Ritchie, J.M., Dewar, R.G., Corney, J.R., Wilkinson, P., Calis, M.: Factors affecting user performance in haptic assembly. Virtual Real. J. 10, 135–146 (2007)
Liu, Z., Tan, J.: Constrained behavior manipulation for interactive assembly in a virtual environment. Int. J. Adv. Manuf. Technol. 32, 797–810 (2007)
Raghavan, V., Molineros, J., Sharma, R.: Interactive evaluation of assembly sequences using augmented reality. IEEE Trans. Robotics Autom. 15(3), 435–449 (1999)
Sun, H., Hujun, B.: Two-handed assembly with immersive task planning in virtual reality. Virtual Real. J. 6, 11–20 (2002)
Wan, H., Gao, S., Peng, Q., Dai, G., Zhang, F.: MIVAS—A multi-modal immersive virtual assembly system. In: Proceedings of ASME Design Engineering Technical Conferences & Computers and Information in Engineering Conference, Utah, USA, 28 Sep.–02 Oct., 2004
Zhong, Y., Shirinzadeh, B., Ma, W.: Solid modeling in a virtual reality environment. Vis. Comput. J. 21, 17–40 (2005)
Author information
Authors and Affiliations
Corresponding author
Rights and permissions
About this article
Cite this article
Iacob, R., Mitrouchev, P. & Léon, JC. Contact identification for assembly–disassembly simulation with a haptic device. TVC 24, 973–979 (2008). https://doi.org/10.1007/s00371-008-0275-3
Published:
Issue Date:
DOI: https://doi.org/10.1007/s00371-008-0275-3